Native mp3 decoder Makefile update and header fix (is this supposed to be there? Help me, Obi Wan Codenobi)

This commit is contained in:
Sean Burke
2003-09-13 00:35:36 +00:00
parent 9d1922b037
commit 8f9234592f
2 changed files with 9 additions and 7 deletions
+8 -7
View File
@@ -162,10 +162,11 @@ RageException.cpp RageException.h RageFile.cpp RageFile.h RageInput.cpp RageInpu
RageInputDevice.cpp RageInputDevice.h RageLog.cpp RageLog.h RageMath.cpp RageMath.h RageSound.cpp RageSound.h \
RageSoundManager.cpp RageSoundManager.h RageSoundReader.cpp RageSoundReader.h RageSoundReader_FileReader.h \
RageSoundReader_Preload.cpp RageSoundReader_Preload.h RageSoundReader_Resample.cpp RageSoundReader_Resample.h \
RageSoundReader_SDL_Sound.cpp RageSoundReader_SDL_Sound.h RageSoundReader_WAV.cpp RageSoundReader_WAV.h \
RageSoundResampler.cpp RageSoundResampler.h RageSounds.cpp RageSounds.h RageTexture.cpp RageTexture.h \
RageTextureManager.cpp RageTextureManager.h RageThreads.cpp RageThreads.h RageTimer.cpp RageTimer.h RageTypes.h \
RageUtil.cpp RageUtil.h RageUtil_CharConversions.cpp RageUtil_CharConversions.h RageUtil_FileDB.cpp RageUtil_FileDB.h
RageSoundReader_SDL_Sound.cpp RageSoundReader_SDL_Sound.h RageSoundReader_MP3.cpp RageSoundReader_MP3.h \
RageSoundReader_WAV.cpp RageSoundReader_WAV.h RageSoundResampler.cpp RageSoundResampler.h RageSounds.cpp RageSounds.h \
RageTexture.cpp RageTexture.h RageTextureManager.cpp RageTextureManager.h RageThreads.cpp RageThreads.h \
RageTimer.cpp RageTimer.h RageTypes.h RageUtil.cpp RageUtil.h RageUtil_CharConversions.cpp RageUtil_CharConversions.h \
RageUtil_FileDB.cpp RageUtil_FileDB.h
Actors = \
Actor.cpp Actor.h ActorCollision.h ActorFrame.cpp ActorFrame.h ActorScroller.cpp ActorScroller.h \
@@ -175,9 +176,9 @@ Quad.h Sprite.cpp Sprite.h mathlib.c mathlib.h
GlobalSingletons = \
AnnouncerManager.cpp AnnouncerManager.h FontManager.cpp FontManager.h GameManager.cpp GameManager.h \
GameState.cpp GameState.h InputFilter.cpp InputFilter.h InputMapper.cpp InputMapper.h InputQueue.cpp InputQueue.h \
NoteSkinManager.cpp NoteSkinManager.h PrefsManager.cpp PrefsManager.h \
ProfileManager.cpp ProfileManager.h ScreenManager.cpp ScreenManager.h SongManager.cpp SongManager.h \
ThemeManager.cpp ThemeManager.h UnlockSystem.cpp UnlockSystem.h
NoteSkinManager.cpp NoteSkinManager.h PrefsManager.cpp PrefsManager.h ProfileManager.cpp ProfileManager.h \
ScreenManager.cpp ScreenManager.h SongManager.cpp SongManager.h ThemeManager.cpp ThemeManager.h \
UnlockSystem.cpp UnlockSystem.h
stepmania_SOURCES = $(Screens) $(DataStructures) $(FileTypes) $(StepMania) $(Arch) \
$(ActorsInGameplayAndMenus) $(ActorsInMenus) $(ActorsInGameplay) \
+1
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@@ -4,6 +4,7 @@
/* MAD is available from: http://www.mars.org/home/rob/proj/mpeg/ */
#include <errno.h>
#include <stdio.h>
#include "RageLog.h"