Add a real High Scores screen.

(cherry picked from commit 4c5bfa5e0eb351a0d90c70413a7cd8622007d188)
This commit is contained in:
Jonathan Payne
2014-08-28 06:01:12 -05:00
committed by freem
parent 6453b8b04a
commit 8f0e2246f9
21 changed files with 392 additions and 36 deletions
@@ -1,9 +1,6 @@
return Def.CourseContentsList {
MaxSongs = 4;
NumItemsToDraw = 8; -- xxx: Doesn't scroll anymore.
--[[ InitCommand=cmd(x,SCREEN_CENTER_X+160;y,SCREEN_CENTER_Y+91);
OnCommand=cmd(zoomy,0;bounceend,0.3;zoom,1);
OffCommand=cmd(zoomy,1;bouncebegin,0.3;zoomy,0); --]]
NumItemsToDraw = 8;
ShowCommand=cmd(bouncebegin,0.3;zoomy,1);
HideCommand=cmd(linear,0.3;zoomy,0);
SetCommand=function(self)
@@ -11,9 +8,12 @@ return Def.CourseContentsList {
self:PositionItems();
self:SetTransformFromHeight(44);
self:SetCurrentAndDestinationItem(0);
-- self:SetDestinationItem( self:GetNumItems()-2 );
--
MESSAGEMAN:Broadcast("SystemMessage",{ Text ="Test" });
--
self:SetDestinationItem(4);
self:SetLoop(false);
self:SetMask(270,0);
self:SetMask(270,44*4);
end;
CurrentTrailP1ChangedMessageCommand=cmd(playcommand,"Set");
CurrentTrailP2ChangedMessageCommand=cmd(playcommand,"Set");
@@ -22,14 +22,11 @@ return Def.CourseContentsList {
InitCommand=cmd(setsize,270,44);
LoadActor(THEME:GetPathG("CourseEntryDisplay","bar")) .. {
-- InitCommand=cmd(diffusetopedge,Color("Invisible"));
SetSongCommand=function(self, params)
if params.Difficulty then
-- self:diffuse( SONGMAN:GetSongColor(params.Song) );
self:diffuse( CustomDifficultyToColor(params.Difficulty) );
else
self:diffuse( color("#FFFFFF") );
-- self:diffuse( CustomDifficultyToColor(params.Difficulty) );
end
(cmd(finishtweening;diffusealpha,0;sleep,0.125*params.Number;linear,0.125;diffusealpha,1;linear,0.05;glow,color("1,1,1,0.5");decelerate,0.1;glow,color("1,1,1,0")))(self);
@@ -68,14 +65,6 @@ return Def.CourseContentsList {
end;
};
--[[ LoadFont("CourseEntryDisplay","number") .. {
InitCommand=cmd(x,114+8;y,-12;shadowlength,1);
SetSongCommand=function(self, params)
self:settext(string.format("#%i", params.Number));
(cmd(finishtweening;zoom,0.5;zoomy,0.5*1.5;diffusealpha,0;sleep,0.125*params.Number;linear,0.125;diffusealpha,1;linear,0.05;zoomy,0.5*1;zoomx,0.5*1.1;glow,color("1,1,1,0.5");decelerate,0.1;zoom,0.5;glow,color("1,1,1,0")))(self);
end;
}; --]]
LoadFont("CourseEntryDisplay","difficulty") .. {
Text="0";
InitCommand=cmd(x,114;y,0;zoom,0.75;shadowlength,1);
@@ -86,19 +75,5 @@ return Def.CourseContentsList {
(cmd(finishtweening;zoomy,0;sleep,0.125*params.Number;linear,0.125;zoomy,1.1;linear,0.05;zoomx,1.1;decelerate,0.1;zoom,1))(self);
end;
};
--[[ LoadFont("Common","normal") .. {
OnCommand=cmd(x,0;y,-8;zoom,0.7;shadowlength,0);
DifficultyChangedCommand=function(self, params)
if params.PlayerNumber ~= GAMESTATE:GetMasterPlayerNumber() then return end
self:settext( params.Meter );
self:diffuse( CourseDifficultyColors[params.Difficulty] );
end;
}; --]]
--[[ LoadFont("Common","normal") .. {
OnCommand=cmd(x,SCREEN_CENTER_X-192;y,SCREEN_CENTER_Y-230;horizalign,right;shadowlength,0);
SetSongCommand=function(self, params) self:settext(params.Modifiers); end;
}; --]]
};
};