8f0e2246f9
(cherry picked from commit 4c5bfa5e0eb351a0d90c70413a7cd8622007d188)
79 lines
2.6 KiB
Lua
79 lines
2.6 KiB
Lua
return Def.CourseContentsList {
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MaxSongs = 4;
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NumItemsToDraw = 8;
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ShowCommand=cmd(bouncebegin,0.3;zoomy,1);
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HideCommand=cmd(linear,0.3;zoomy,0);
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SetCommand=function(self)
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self:SetFromGameState();
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self:PositionItems();
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self:SetTransformFromHeight(44);
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self:SetCurrentAndDestinationItem(0);
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--
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MESSAGEMAN:Broadcast("SystemMessage",{ Text ="Test" });
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--
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self:SetDestinationItem(4);
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self:SetLoop(false);
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self:SetMask(270,44*4);
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end;
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CurrentTrailP1ChangedMessageCommand=cmd(playcommand,"Set");
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CurrentTrailP2ChangedMessageCommand=cmd(playcommand,"Set");
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Display = Def.ActorFrame {
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InitCommand=cmd(setsize,270,44);
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LoadActor(THEME:GetPathG("CourseEntryDisplay","bar")) .. {
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SetSongCommand=function(self, params)
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if params.Difficulty then
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self:diffuse( CustomDifficultyToColor(params.Difficulty) );
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else
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self:diffuse( color("#FFFFFF") );
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end
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(cmd(finishtweening;diffusealpha,0;sleep,0.125*params.Number;linear,0.125;diffusealpha,1;linear,0.05;glow,color("1,1,1,0.5");decelerate,0.1;glow,color("1,1,1,0")))(self);
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end;
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};
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Def.TextBanner {
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InitCommand=cmd(x,-128;y,1;Load,"TextBanner";SetFromString,"", "", "", "", "", "");
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SetSongCommand=function(self, params)
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if params.Song then
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if GAMESTATE:GetCurrentCourse():GetDisplayFullTitle() == "Abomination" then
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-- abomination hack
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if PREFSMAN:GetPreference("EasterEggs") then
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if params.Number % 2 ~= 0 then
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-- turkey march
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local artist = params.Song:GetDisplayArtist();
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self:SetFromString( "Turkey", "", "", "", artist, "" );
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else
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self:SetFromSong( params.Song );
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end;
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else
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self:SetFromSong( params.Song );
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end;
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else
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self:SetFromSong( params.Song );
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end;
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self:diffuse( CustomDifficultyToColor(params.Difficulty) );
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-- self:glow("1,1,1,0.5");
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else
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self:SetFromString( "??????????", "??????????", "", "", "", "" );
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self:diffuse( color("#FFFFFF") );
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-- self:glow("1,1,1,0");
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end
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(cmd(finishtweening;zoomy,0;sleep,0.125*params.Number;linear,0.125;zoomy,1.1;linear,0.05;zoomx,1.1;decelerate,0.1;zoom,1))(self);
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end;
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};
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LoadFont("CourseEntryDisplay","difficulty") .. {
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Text="0";
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InitCommand=cmd(x,114;y,0;zoom,0.75;shadowlength,1);
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SetSongCommand=function(self, params)
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if params.PlayerNumber ~= GAMESTATE:GetMasterPlayerNumber() then return end
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self:settext( params.Meter );
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self:diffuse( CustomDifficultyToColor(params.Difficulty) );
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(cmd(finishtweening;zoomy,0;sleep,0.125*params.Number;linear,0.125;zoomy,1.1;linear,0.05;zoomx,1.1;decelerate,0.1;zoom,1))(self);
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end;
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};
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};
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}; |