simpler Lua boilerplate

This commit is contained in:
Glenn Maynard
2006-09-27 20:10:14 +00:00
parent 153bcedd40
commit 8ef5aeb341
8 changed files with 23 additions and 38 deletions
+3 -5
View File
@@ -120,17 +120,15 @@ void WorkoutGraph::SetFromGameStateAndHighlightSong( int iSongIndex )
class LunaWorkoutGraph: public Luna<WorkoutGraph>
{
public:
LunaWorkoutGraph() { LUA->Register( Register ); }
static int SetFromGameState( T* p, lua_State *L ) { p->SetFromGameState(); return 0; }
static int SetFromGameStateAndHighlightSong( T* p, lua_State *L ) { p->SetFromGameStateAndHighlightSong(IArg(1)); return 0; }
static void Register(lua_State *L)
LunaWorkoutGraph()
{
LUA->Register( Register );
ADD_METHOD( SetFromGameState );
ADD_METHOD( SetFromGameStateAndHighlightSong );
Luna<T>::Register( L );
}
};