simpler Lua boilerplate

This commit is contained in:
Glenn Maynard
2006-09-27 20:10:14 +00:00
parent 153bcedd40
commit 8ef5aeb341
8 changed files with 23 additions and 38 deletions
+3 -5
View File
@@ -319,15 +319,13 @@ void PaneDisplay::SetFocus( PaneTypes NewPane )
class LunaPaneDisplay: public Luna<PaneDisplay>
{
public:
LunaPaneDisplay() { LUA->Register( Register ); }
static int SetFromGameState( T* p, lua_State *L ) { p->SetFromGameState(); return 0; }
static void Register(lua_State *L)
LunaPaneDisplay()
{
ADD_METHOD( SetFromGameState );
LUA->Register( Register );
Luna<T>::Register( L );
ADD_METHOD( SetFromGameState );
}
};