add GAME_BUTTON_EFFECT_UP, GAME_BUTTON_EFFECT_DOWN
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@@ -26,6 +26,8 @@ static const Game::PerButtonInfo g_CommonButtonInfo[] =
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{ GameButtonType_INVALID }, // GAME_BUTTON_BACK
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{ GameButtonType_INVALID }, // GAME_BUTTON_COIN
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{ GameButtonType_INVALID }, // GAME_BUTTON_OPERATOR
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{ GameButtonType_INVALID }, // GAME_BUTTON_EFFECT_UP
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{ GameButtonType_INVALID }, // GAME_BUTTON_EFFECT_DOWN
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};
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const Game::PerButtonInfo *Game::GetPerButtonInfo( GameButton gb ) const
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