[splittiming] Stopped Centered Recording.
About to transfer to default branch.
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@@ -2418,14 +2418,6 @@ void ScreenEdit::TransitionEditState( EditState em )
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// Load the player's default PlayerOptions.
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// Load the player's default PlayerOptions.
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GAMESTATE->m_pPlayerState[PLAYER_1]->RebuildPlayerOptionsFromActiveAttacks();
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GAMESTATE->m_pPlayerState[PLAYER_1]->RebuildPlayerOptionsFromActiveAttacks();
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switch( em )
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{
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case STATE_RECORDING:
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case STATE_RECORDING_PAUSED:
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PO_GROUP_ASSIGN_N( GAMESTATE->m_pPlayerState[PLAYER_1]->m_PlayerOptions, ModsLevel_Stage, m_fScrolls, PlayerOptions::SCROLL_CENTERED, 1.0f );
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break;
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}
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// Snap to current options.
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// Snap to current options.
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GAMESTATE->m_pPlayerState[PLAYER_1]->m_PlayerOptions.SetCurrentToLevel( ModsLevel_Stage );
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GAMESTATE->m_pPlayerState[PLAYER_1]->m_PlayerOptions.SetCurrentToLevel( ModsLevel_Stage );
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}
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}
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