add ShowMasks

This commit is contained in:
Glenn Maynard
2007-05-23 21:07:28 +00:00
parent 95628c741b
commit 8daf0c49d3
3 changed files with 29 additions and 1 deletions
@@ -1015,6 +1015,7 @@ Screen Test Mode=Screen Test Mode
Send Off To Screen=Send Off To Screen
Send On To Screen=Send On To Screen
Send Notes Ended=Send Notes Ended
Show Masks=Show Masks
Slow=Slow
Song=Song
Tempo=Tempo
+5 -1
View File
@@ -13,6 +13,9 @@
#include "MessageManager.h"
#include "LightsManager.h" // for NUM_CabinetLight
#include "ActorUtil.h"
#include "Preference.h"
static Preference<bool> g_bShowMasks("ShowMasks", false);
/* It's useful to be able to construct a basic Actor in XML, in
* order to simply delay a Transition, or receive and send broadcasts.
@@ -500,7 +503,8 @@ void Actor::BeginDraw() // set the world matrix and calculate actor properties
void Actor::SetGlobalRenderStates()
{
// set Actor-defined render states
DISPLAY->SetBlendMode( m_BlendMode );
if( !g_bShowMasks.Get() || m_BlendMode != BLEND_NO_EFFECT )
DISPLAY->SetBlendMode( m_BlendMode );
DISPLAY->SetZWrite( m_bZWrite );
DISPLAY->SetZTestMode( m_ZTestMode );
+23
View File
@@ -483,6 +483,7 @@ static LocalizedString RENDERING_STATS ( "ScreenDebugOverlay", "Rendering Stats
static LocalizedString VSYNC ( "ScreenDebugOverlay", "Vsync" );
static LocalizedString MULTITEXTURE ( "ScreenDebugOverlay", "Multitexture" );
static LocalizedString SCREEN_TEST_MODE ( "ScreenDebugOverlay", "Screen Test Mode" );
static LocalizedString SCREEN_SHOW_MASKS ( "ScreenDebugOverlay", "Show Masks" );
static LocalizedString PROFILE ( "ScreenDebugOverlay", "Profile" );
static LocalizedString CLEAR_PROFILE_STATS ( "ScreenDebugOverlay", "Clear Profile Stats" );
static LocalizedString FILL_PROFILE_STATS ( "ScreenDebugOverlay", "Fill Profile Stats" );
@@ -711,6 +712,27 @@ class DebugLineScreenTestMode : public IDebugLine
}
};
class DebugLineShowMasks : public IDebugLine
{
virtual RString GetDisplayTitle() { return SCREEN_SHOW_MASKS.GetValue(); }
virtual bool IsEnabled() { return GetPref()->Get(); }
virtual RString GetPageName() const { return "Theme"; }
virtual void DoAndMakeSystemMessage( RString &sMessageOut )
{
GetPref()->Set( !GetPref()->Get() );
IDebugLine::DoAndMakeSystemMessage( sMessageOut );
}
Preference<bool> *GetPref()
{
IPreference *pPref = IPreference::GetPreferenceByName("ShowMasks");
ASSERT( pPref );
Preference<bool> *pRet = dynamic_cast<Preference<bool> *>(pPref);
ASSERT( pRet );
return pRet;
}
};
static ProfileSlot g_ProfileSlot = ProfileSlot_Machine;
static bool IsSelectProfilePersistent()
{
@@ -1072,6 +1094,7 @@ DECLARE_ONE( DebugLineStats );
DECLARE_ONE( DebugLineVsync );
DECLARE_ONE( DebugLineAllowMultitexture );
DECLARE_ONE( DebugLineScreenTestMode );
DECLARE_ONE( DebugLineShowMasks );
DECLARE_ONE( DebugLineProfileSlot );
DECLARE_ONE( DebugLineClearProfileStats );
DECLARE_ONE( DebugLineFillProfileStats );