init Lua earlier
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@@ -923,6 +923,7 @@ int main(int argc, char* argv[])
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#endif
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#endif
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LUA = new LuaManager;
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/* Almost everything uses this to read and write files. Load this early. */
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FILEMAN = new RageFileManager( argv[0] );
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@@ -993,7 +994,6 @@ int main(int argc, char* argv[])
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// Create game objects
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//
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LUA = new LuaManager;
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GAMESTATE = new GameState;
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/* This requires PREFSMAN, for PREFSMAN->m_bShowLoadingWindow. */
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