remove Course::HasCourseDifficulty
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@@ -1740,7 +1740,7 @@ bool GameState::ChangePreferredCourseDifficulty( PlayerNumber pn, int dir )
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return false;
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if( asDiff.find(cd) == asDiff.end() )
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continue; /* not available */
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if( !pCourse || pCourse->HasCourseDifficulty( GAMESTATE->GetCurrentStyleDef()->m_StepsType, cd ) )
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if( !pCourse || pCourse->GetTrail( GAMESTATE->GetCurrentStyleDef()->m_StepsType, cd ) )
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break;
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}
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