uuid specific to the score node

This commit is contained in:
Glenn Maynard
2009-08-11 18:32:17 +00:00
parent 1cf55ce92f
commit 8ae7d6a430
+1
View File
@@ -193,6 +193,7 @@ XNode* MakeRecentScoreNode( const StageStats &ss, Trail *pTrail, const PlayerSta
XNode* pHighScore = pss.m_HighScore.CreateNode();
pHighScore->AppendChild("Pad", mp);
pHighScore->AppendChild("StageGuid", GAMESTATE->m_sStageGUID);
pHighScore->AppendChild("Guid", CryptManager::GenerateRandomUUID());
pNode->AppendChild( pHighScore );