allow blank sprite loads

This commit is contained in:
Glenn Maynard
2003-01-19 03:46:20 +00:00
parent a71d2ed254
commit 8a02601b98
+1 -1
View File
@@ -39,7 +39,7 @@ public:
virtual bool Load( RageTextureID ID )
{
ASSERT( ID.filename != "" );
if( ID.filename == "" ) return true;
if( ID.filename.Right(7) == ".sprite" )
return LoadFromSpriteFile( ID );
else