[loading window->deafult] Noone could think of a good reason not to merge into default.

This commit is contained in:
Henrik Andersson
2011-07-20 22:19:07 +02:00
6 changed files with 433 additions and 315 deletions
+16 -1
View File
@@ -1735,7 +1735,6 @@ DoubleChallengeMeter=Double Challenge Meter
[StepMania]
Announcer=Announcer
Couldn't open any loading windows.=Couldn't open any loading windows.
Fullscreen=Fullscreen
Initializing %s...=Initializing %s...
No video renderers attempted.=No video renderers attempted.
@@ -1752,6 +1751,22 @@ Windowed=Windowed
color=color
texture=texture
[LoadingWindow]
Couldn't open any loading windows.=Couldn't open any loading windows.
Starting sound subsystem...=Starting sound subsystem...
Initializing bookkeeper...=Initializing bookkeeper...
Starting lights subsystem...=Starting lights subsystem...
Loading game type...=Loading game type...
Building song cache index...=Building song cache index...
Loading banner cache...=Loading banner cache...
Initializing memory card system...=Initializing memory card system...
Initializing character system...=Initializing character system...
Initializing profile system...=Initializing profile system...
Updating popular song list...=Updating popular song list...
Updating course rankings...=Updating course rankings...
Initializing statics manager...=Initializing statics manager...
Initializing message system...=Initializing message system...
[StepsType]
dance-couple=couple
dance-double=double
+7 -1
View File
@@ -1,6 +1,7 @@
#include "global.h"
#include "SongManager.h"
#include "arch/LoadingWindow/LoadingWindow.h"
#include "arch/ArchHooks/ArchHooks.h"
#include "AnnouncerManager.h"
#include "BackgroundUtil.h"
#include "BannerCache.h"
@@ -253,7 +254,7 @@ void SongManager::LoadStepManiaSongDir( RString sDir )
songCount = 0;
FOREACH_CONST( RString, arrayGroupDirs, s ) // foreach dir in /Songs/
{
if(HOOKS->UserQuit()) break;
RString sGroupDirName = *s;
SanityCheckGroupDir(sDir+sGroupDirName);
@@ -291,6 +292,7 @@ void SongManager::LoadStepManiaSongDir( RString sDir )
for( unsigned j=0; j< arraySongDirs.size(); ++j ) // for each song dir
{
if(HOOKS->UserQuit()) break;
RString sSongDirName = arraySongDirs[j];
// this is a song directory. Load a new song.
@@ -770,6 +772,7 @@ void SongManager::InitCoursesFromDisk()
vector<RString> vsCourseGroupNames;
FOREACH_CONST( RString, vsCourseDirs, sDir )
{
if(HOOKS->UserQuit()) break;
// Find all group directories in Courses dir
GetDirListing( *sDir + "*", vsCourseGroupNames, true, true );
StripCvsAndSvn( vsCourseGroupNames );
@@ -782,6 +785,7 @@ void SongManager::InitCoursesFromDisk()
FOREACH_CONST( RString, vsCourseGroupNames, sCourseGroup ) // for each dir in /Courses/
{
if(HOOKS->UserQuit()) break;
// Find all CRS files in this group directory
vector<RString> vsCoursePaths;
GetDirListing( *sCourseGroup + "/*.crs", vsCoursePaths, false, true );
@@ -820,6 +824,7 @@ void SongManager::InitAutogenCourses()
Course* pCourse;
for( unsigned g=0; g<saGroupNames.size(); g++ ) // foreach Group
{
if(HOOKS->UserQuit()) break;
RString sGroupName = saGroupNames[g];
// Generate random courses from each group.
@@ -858,6 +863,7 @@ void SongManager::InitAutogenCourses()
vector<Song *> aSongs;
unsigned i = 0;
do {
if(HOOKS->UserQuit()) break;
RString sArtist = i >= apSongs.size()? RString(""): apSongs[i]->GetDisplayArtist();
RString sTranslitArtist = i >= apSongs.size()? RString(""): apSongs[i]->GetTranslitArtist();
if( i < apSongs.size() && !sCurArtist.CompareNoCase(sArtist) )
+47 -23
View File
@@ -932,7 +932,20 @@ static void ApplyLogPreferences()
Checkpoints::LogCheckpoints( PREFSMAN->m_bLogCheckpoints );
}
static LocalizedString COULDNT_OPEN_LOADING_WINDOW( "StepMania", "Couldn't open any loading windows." );
static LocalizedString COULDNT_OPEN_LOADING_WINDOW( "LoadingWindow", "Couldn't open any loading windows." );
static LocalizedString STARTING_SOUND ( "LoadingWindow", "Starting sound subsystem...");
static LocalizedString INIT_BOOKKEEPER ( "LoadingWindow", "Initializing bookkeeper...");
static LocalizedString START_LIGHTS ( "LoadingWindow", "Starting lights subsystem...");
static LocalizedString LOAD_GAMETYPE ( "LoadingWindow", "Loading game type...");
static LocalizedString BUILD_SONG_CACHE_INDEX ( "LoadingWindow", "Building song cache index...");
static LocalizedString LOAD_BANNER_CACHE ( "LoadingWindow", "Loading banner cache...");
static LocalizedString INIT_MEMCARD ( "LoadingWindow", "Initializing memory card system...");
static LocalizedString INIT_CHARS ( "LoadingWindow", "Initializing character system...");
static LocalizedString INIT_PROFILES ( "LoadingWindow", "Initializing profile system...");
static LocalizedString UPDATE_POPULAR ( "LoadingWindow", "Updating popular song list...");
static LocalizedString UPDATE_COURSE_RANKS ( "LoadingWindow", "Updating course rankings...");
static LocalizedString INIT_STATICS ( "LoadingWindow", "Initializing statics manager...");
static LocalizedString INIT_MESSAGE ( "LoadingWindow", "Initializing message system...");
int main(int argc, char* argv[])
{
@@ -1060,65 +1073,76 @@ int main(int argc, char* argv[])
if( PREFSMAN->m_iSoundWriteAhead )
LOG->Info( "Sound writeahead has been overridden to %i", PREFSMAN->m_iSoundWriteAhead.Get() );
pLoadingWindow->SetText("Starting sound subsystem...");
pLoadingWindow->SetText(STARTING_SOUND);
SOUNDMAN = new RageSoundManager;
SOUNDMAN->Init();
SOUNDMAN->SetMixVolume();
SOUND = new GameSoundManager;
pLoadingWindow->SetText("Initializing bookkeeper...");
pLoadingWindow->SetText(INIT_BOOKKEEPER);
BOOKKEEPER = new Bookkeeper;
pLoadingWindow->SetText("Starting lights subsystem...");
pLoadingWindow->SetText(START_LIGHTS);
LIGHTSMAN = new LightsManager;
INPUTFILTER = new InputFilter;
INPUTMAPPER = new InputMapper;
pLoadingWindow->SetText("Loading game type...");
pLoadingWindow->SetText(LOAD_GAMETYPE);
StepMania::ChangeCurrentGame( GAMESTATE->GetCurrentGame() );
INPUTQUEUE = new InputQueue;
pLoadingWindow->SetText("Building song cache index...");
pLoadingWindow->SetText(BUILD_SONG_CACHE_INDEX);
SONGINDEX = new SongCacheIndex;
pLoadingWindow->SetText("Loading banner cache...");
pLoadingWindow->SetText(LOAD_BANNER_CACHE);
BANNERCACHE = new BannerCache;
//BACKGROUNDCACHE = new BackgroundCache;
#define earlyBail if( ArchHooks::UserQuit() ) { \
ShutdownGame(); \
SAFE_DELETE( pLoadingWindow ); \
return 0; \
} \
// depends on SONGINDEX:
SONGMAN = new SongManager;
SONGMAN->InitAll(); // this takes a long time
earlyBail
CRYPTMAN = new CryptManager; // need to do this before ProfileMan
if( PREFSMAN->m_bSignProfileData )
CRYPTMAN->GenerateGlobalKeys();
pLoadingWindow->SetText("Initializing memory card system...");
earlyBail
pLoadingWindow->SetText(INIT_MEMCARD);
MEMCARDMAN = new MemoryCardManager;
pLoadingWindow->SetText("Initializing character system...");
earlyBail
pLoadingWindow->SetText(INIT_CHARS);
earlyBail
CHARMAN = new CharacterManager;
pLoadingWindow->SetText("Initializing profile system...");
pLoadingWindow->SetText(INIT_PROFILES);
earlyBail
PROFILEMAN = new ProfileManager;
PROFILEMAN->Init(); // must load after SONGMAN
earlyBail
UNLOCKMAN = new UnlockManager;
pLoadingWindow->SetText("Updating popular song list...");
pLoadingWindow->SetText(UPDATE_POPULAR);
earlyBail
SONGMAN->UpdatePopular();
SONGMAN->UpdatePreferredSort();
earlyBail
NSMAN = new NetworkSyncManager( pLoadingWindow );
pLoadingWindow->SetText("Initializing message system...");
pLoadingWindow->SetText(INIT_MESSAGE);
MESSAGEMAN = new MessageManager;
pLoadingWindow->SetText("Initializing statics manager...");
pLoadingWindow->SetText(INIT_STATICS);
STATSMAN = new StatsManager;
earlyBail
// Initialize which courses are ranking courses here.
pLoadingWindow->SetText("Updating course rankings...");
pLoadingWindow->SetText(UPDATE_COURSE_RANKS);
SONGMAN->UpdateRankingCourses();
earlyBail
SAFE_DELETE( pLoadingWindow ); // destroy this before init'ing Display
/* If the user has tried to quit during the loading, do it before creating
* the main window. This prevents going to full screen just to quit. */
if( ArchHooks::UserQuit() )
{
ShutdownGame();
return 0;
}
// destroy this before init'ing Display, for now
// we will lose the rights to be focused, but that's not too important
// when we are going fullscreen
SAFE_DELETE( pLoadingWindow );
StartDisplay();
+351 -289
View File
@@ -1,289 +1,351 @@
#include "global.h"
#include "RageUtil.h"
#include "LoadingWindow_Win32.h"
#include "RageFileManager.h"
#include "archutils/win32/WindowsResources.h"
#include "archutils/win32/WindowIcon.h"
#include "archutils/win32/ErrorStrings.h"
#include <windows.h>
#include "CommCtrl.h"
#include "RageSurface_Load.h"
#include "RageSurface.h"
#include "RageSurfaceUtils.h"
#include "RageLog.h"
#include "ProductInfo.h"
#include "LocalizedString.h"
#include "RageSurfaceUtils_Zoom.h"
static HBITMAP g_hBitmap = NULL;
#pragma comment(linker,"\"/manifestdependency:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*'\"")
// Load a RageSurface into a GDI surface.
static HBITMAP LoadWin32Surface( RageSurface *&s )
{
RageSurfaceUtils::ConvertSurface( s, s->w, s->h, 32, 0xFF000000, 0x00FF0000, 0x0000FF00, 0 );
HDC hScreen = GetDC(NULL);
ASSERT_M( hScreen, werr_ssprintf(GetLastError(), "hScreen") );
HBITMAP bitmap = CreateCompatibleBitmap( hScreen, s->w, s->h );
ASSERT_M( bitmap, werr_ssprintf(GetLastError(), "CreateCompatibleBitmap") );
HDC BitmapDC = CreateCompatibleDC( hScreen );
SelectObject( BitmapDC, bitmap );
// This is silly, but simple. We only do this once, on a small image.
for( int y = 0; y < s->h; ++y )
{
unsigned const char *line = ((unsigned char *) s->pixels) + (y * s->pitch);
for( int x = 0; x < s->w; ++x )
{
unsigned const char *data = line + (x*s->format->BytesPerPixel);
SetPixelV( BitmapDC, x, y, RGB( data[3], data[2], data[1] ) );
}
}
SelectObject( BitmapDC, NULL );
DeleteObject( BitmapDC );
ReleaseDC( NULL, hScreen );
return bitmap;
}
static HBITMAP LoadWin32Surface( RString sFile, HWND hWnd )
{
RString error;
RageSurface *pSurface = RageSurfaceUtils::LoadFile( sFile, error );
if( pSurface == NULL )
return NULL;
/* Resize the splash image to fit the dialog. Stretch to fit horizontally,
* maintaining aspect ratio. */
{
RECT r;
GetClientRect( hWnd, &r );
int iWidth = r.right;
float fRatio = (float) iWidth / pSurface->w;
int iHeight = lrintf( pSurface->h * fRatio );
RageSurfaceUtils::Zoom( pSurface, iWidth, iHeight );
}
HBITMAP ret = LoadWin32Surface( pSurface );
delete pSurface;
return ret;
}
INT_PTR CALLBACK LoadingWindow_Win32::DlgProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam )
{
LoadingWindow_Win32 *self;
if(msg==WM_INITDIALOG) {
self=(LoadingWindow_Win32 *)lParam;
SetWindowLong(hWnd,DWL_USER,(LONG)self);
} else {
self=(LoadingWindow_Win32 *)GetWindowLong(hWnd,DWL_USER);
}
switch( msg )
{
case WM_INITDIALOG:
{
vector<RString> vs;
GetDirListing( "Data/splash*.png", vs, false, true );
if( !vs.empty() )
g_hBitmap = LoadWin32Surface( vs[0], hWnd );
}
if( g_hBitmap == NULL )
g_hBitmap = LoadWin32Surface( "Data/splash.bmp", hWnd );
SendMessage(
GetDlgItem(hWnd,IDC_SPLASH),
STM_SETIMAGE,
(WPARAM) IMAGE_BITMAP,
(LPARAM) (HANDLE) g_hBitmap );
SetWindowTextA( hWnd, PRODUCT_ID );
break;
case WM_CLOSE:
return FALSE;
case WM_DESTROY:
DeleteObject( g_hBitmap );
g_hBitmap = NULL;
self->runMessageLoop=false;
self->hwnd=NULL;
return TRUE;
break;
case WM_APP:
DestroyWindow(hWnd);
self->runMessageLoop=false;
ExitThread(0);
return TRUE;
break;
}
return FALSE;
}
void LoadingWindow_Win32::SetIcon( const RageSurface *pIcon )
{
if( g_hBitmap != NULL )
DestroyIcon( m_hIcon );
m_hIcon = IconFromSurface( pIcon );
if( m_hIcon != NULL )
SetClassLong( hwnd, GCL_HICON, (LONG) m_hIcon );
}
void LoadingWindow_Win32::SetSplash( const RString sPath )
{
if( g_hBitmap != NULL )
{
DeleteObject( g_hBitmap );
g_hBitmap = NULL;
}
g_hBitmap = LoadWin32Surface( sPath, hwnd );
if( g_hBitmap != NULL )
{
SendDlgItemMessage(
hwnd, IDC_SPLASH,
STM_SETIMAGE,
(WPARAM) IMAGE_BITMAP,
(LPARAM) (HANDLE) g_hBitmap
);
}
}
LoadingWindow_Win32::LoadingWindow_Win32()
{
INITCOMMONCONTROLSEX cceData;
cceData.dwSize=sizeof(INITCOMMONCONTROLSEX);
cceData.dwICC=ICC_PROGRESS_CLASS;
InitCommonControlsEx(&cceData);
m_hIcon = NULL;
runMessageLoop=true;
guiReadyEvent=CreateEvent(NULL,FALSE,FALSE,NULL);
pumpThread=CreateThread(NULL, NULL, MessagePump, (void *)this, 0, &pumpThreadId);
WaitForSingleObject(guiReadyEvent,INFINITE);
for( unsigned i = 0; i < 3; ++i )
text[i] = "ABC"; /* always set on first call */
SetText( "" );
}
LoadingWindow_Win32::~LoadingWindow_Win32()
{
SendMessage(hwnd,WM_APP,0,0);
//SendMessage(hwnd,WM_NULL,0,0);
WaitForSingleObject(pumpThread,INFINITE);
if(guiReadyEvent)
CloseHandle(guiReadyEvent);
if( m_hIcon != NULL )
DestroyIcon( m_hIcon );
}
DWORD WINAPI LoadingWindow_Win32::MessagePump(LPVOID thisAsVoidPtr)
{
LoadingWindow_Win32 *self=(LoadingWindow_Win32 *)thisAsVoidPtr;
self->hwnd = CreateDialogParam( self->handle.Get(), MAKEINTRESOURCE(IDD_LOADING_DIALOG), NULL, DlgProc, (LPARAM)thisAsVoidPtr);
SetEvent(self->guiReadyEvent);
// Run the message loop in a separate thread to keep the gui responsive during the loading
MSG msg;
while(self->runMessageLoop && GetMessage(&msg, self->hwnd, 0, 0 ) )
{
if(IsDialogMessage(self->hwnd,&msg)) continue;
DispatchMessage( &msg );
}
return msg.wParam;
}
void LoadingWindow_Win32::SetText( RString sText )
{
vector<RString> asMessageLines;
split( sText, "\n", asMessageLines, false );
while( asMessageLines.size() < 3 )
asMessageLines.push_back( "" );
const int msgid[] = { IDC_STATIC_MESSAGE1, IDC_STATIC_MESSAGE2, IDC_STATIC_MESSAGE3 };
for( unsigned i = 0; i < 3; ++i )
{
if( text[i] == asMessageLines[i] )
continue;
text[i] = asMessageLines[i];
HWND hwndItem = ::GetDlgItem( hwnd, msgid[i] );
::SetWindowText( hwndItem, ConvertUTF8ToACP(asMessageLines[i]).c_str() );
}
}
void LoadingWindow_Win32::SetProgress(const int progress)
{
m_progress=progress;
HWND hwndItem = ::GetDlgItem( hwnd, IDC_PROGRESS );
::SendMessage(hwndItem,PBM_SETPOS,progress,0);
}
void LoadingWindow_Win32::SetTotalWork(const int totalWork)
{
m_totalWork=totalWork;
HWND hwndItem = ::GetDlgItem( hwnd, IDC_PROGRESS );
SendMessage(hwndItem,PBM_SETRANGE32,0,totalWork);
}
void LoadingWindow_Win32::SetIndeterminate(bool indeterminate) {
m_indeterminate=indeterminate;
HWND hwndItem = ::GetDlgItem( hwnd, IDC_PROGRESS );
if(indeterminate) {
SetWindowLong(hwndItem,GWL_STYLE, PBS_MARQUEE | GetWindowLong(hwndItem,GWL_STYLE));
SendMessage(hwndItem,PBM_SETMARQUEE,1,0);
} else {
SendMessage(hwndItem,PBM_SETMARQUEE,0,0);
SetWindowLong(hwndItem,GWL_STYLE, (~PBS_MARQUEE) & GetWindowLong(hwndItem,GWL_STYLE));
}
}
/*
* (c) 2001-2004 Chris Danford, Glenn Maynard
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
#include "global.h"
#include "RageUtil.h"
#include "LoadingWindow_Win32.h"
#include "RageFileManager.h"
#include "archutils/win32/WindowsResources.h"
#include "archutils/win32/WindowIcon.h"
#include "archutils/win32/ErrorStrings.h"
#include "arch/ArchHooks/ArchHooks.h"
#include <windows.h>
#include "CommCtrl.h"
#include "RageSurface_Load.h"
#include "RageSurface.h"
#include "RageSurfaceUtils.h"
#include "RageLog.h"
#include "ProductInfo.h"
#include "LocalizedString.h"
#include "RageSurfaceUtils_Zoom.h"
static HBITMAP g_hBitmap = NULL;
#pragma comment(linker,"\"/manifestdependency:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*'\"")
// Load a RageSurface into a GDI surface.
static HBITMAP LoadWin32Surface( RageSurface *&s )
{
RageSurfaceUtils::ConvertSurface( s, s->w, s->h, 32, 0xFF000000, 0x00FF0000, 0x0000FF00, 0 );
HDC hScreen = GetDC(NULL);
ASSERT_M( hScreen, werr_ssprintf(GetLastError(), "hScreen") );
HBITMAP bitmap = CreateCompatibleBitmap( hScreen, s->w, s->h );
ASSERT_M( bitmap, werr_ssprintf(GetLastError(), "CreateCompatibleBitmap") );
HDC BitmapDC = CreateCompatibleDC( hScreen );
SelectObject( BitmapDC, bitmap );
// This is silly, but simple. We only do this once, on a small image.
for( int y = 0; y < s->h; ++y )
{
unsigned const char *line = ((unsigned char *) s->pixels) + (y * s->pitch);
for( int x = 0; x < s->w; ++x )
{
unsigned const char *data = line + (x*s->format->BytesPerPixel);
SetPixelV( BitmapDC, x, y, RGB( data[3], data[2], data[1] ) );
}
}
SelectObject( BitmapDC, NULL );
DeleteObject( BitmapDC );
ReleaseDC( NULL, hScreen );
return bitmap;
}
static HBITMAP LoadWin32Surface( RString sFile, HWND hWnd )
{
RString error;
RageSurface *pSurface = RageSurfaceUtils::LoadFile( sFile, error );
if( pSurface == NULL )
return NULL;
/* Resize the splash image to fit the dialog. Stretch to fit horizontally,
* maintaining aspect ratio. */
{
RECT r;
GetClientRect( hWnd, &r );
int iWidth = r.right;
float fRatio = (float) iWidth / pSurface->w;
int iHeight = lrintf( pSurface->h * fRatio );
RageSurfaceUtils::Zoom( pSurface, iWidth, iHeight );
}
HBITMAP ret = LoadWin32Surface( pSurface );
delete pSurface;
return ret;
}
INT_PTR CALLBACK LoadingWindow_Win32::DlgProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam )
{
LoadingWindow_Win32 *self;
if(msg==WM_INITDIALOG) {
self=(LoadingWindow_Win32 *)lParam;
SetWindowLong(hWnd,DWL_USER,(LONG)self);
} else {
self=(LoadingWindow_Win32 *)GetWindowLong(hWnd,DWL_USER);
}
#if(WINVER >= 0x0601)
if (self && msg == self->taskbarCreatedEvent && !self->pTaskbarList) {
HRESULT hr = CoCreateInstance(CLSID_TaskbarList, NULL, CLSCTX_INPROC_SERVER, IID_PPV_ARGS(&self->pTaskbarList));
if (SUCCEEDED(hr)) {
self->pTaskbarList->HrInit();
if (FAILED(hr)) {
self->pTaskbarList->Release();
self->pTaskbarList = NULL;
} else {
if(self->m_indeterminate) {
self->pTaskbarList->SetProgressState(hWnd, TBPF_INDETERMINATE);
} else {
self->pTaskbarList->SetProgressState(hWnd, TBPF_NORMAL);
self->pTaskbarList->SetProgressValue(hWnd, self->m_progress, self->m_totalWork);
}
}
}
}
#endif
switch( msg )
{
case WM_INITDIALOG:
{
vector<RString> vs;
GetDirListing( "Data/splash*.png", vs, false, true );
if( !vs.empty() )
g_hBitmap = LoadWin32Surface( vs[0], hWnd );
}
if( g_hBitmap == NULL )
g_hBitmap = LoadWin32Surface( "Data/splash.bmp", hWnd );
SendMessage(
GetDlgItem(hWnd,IDC_SPLASH),
STM_SETIMAGE,
(WPARAM) IMAGE_BITMAP,
(LPARAM) (HANDLE) g_hBitmap );
SetWindowTextA( hWnd, PRODUCT_ID );
break;
case WM_CLOSE:
HOOKS->SetUserQuit();
return FALSE;
case WM_DESTROY:
#if(WINVER >= 0x0601)
if (self->pTaskbarList) {
self->pTaskbarList->Release();
self->pTaskbarList = NULL;
}
#endif
DeleteObject( g_hBitmap );
g_hBitmap = NULL;
self->runMessageLoop=false;
self->hwnd=NULL;
return TRUE;
break;
case WM_APP:
DestroyWindow(hWnd);
self->runMessageLoop=false;
ExitThread(0);
return TRUE;
break;
}
return FALSE;
}
void LoadingWindow_Win32::SetIcon( const RageSurface *pIcon )
{
if( g_hBitmap != NULL )
DestroyIcon( m_hIcon );
m_hIcon = IconFromSurface( pIcon );
if( m_hIcon != NULL )
SetClassLong( hwnd, GCL_HICON, (LONG) m_hIcon );
}
void LoadingWindow_Win32::SetSplash( const RString sPath )
{
if( g_hBitmap != NULL )
{
DeleteObject( g_hBitmap );
g_hBitmap = NULL;
}
g_hBitmap = LoadWin32Surface( sPath, hwnd );
if( g_hBitmap != NULL )
{
SendDlgItemMessage(
hwnd, IDC_SPLASH,
STM_SETIMAGE,
(WPARAM) IMAGE_BITMAP,
(LPARAM) (HANDLE) g_hBitmap
);
}
}
LoadingWindow_Win32::LoadingWindow_Win32()
{
INITCOMMONCONTROLSEX cceData;
cceData.dwSize=sizeof(INITCOMMONCONTROLSEX);
cceData.dwICC=ICC_PROGRESS_CLASS;
InitCommonControlsEx(&cceData);
#if(WINVER >= 0x0601)
pTaskbarList=NULL;
taskbarCreatedEvent=RegisterWindowMessage("TaskbarButtonCreated");
#endif
m_hIcon = NULL;
runMessageLoop=true;
guiReadyEvent=CreateEvent(NULL,FALSE,FALSE,NULL);
pumpThread=CreateThread(NULL, NULL, MessagePump, (void *)this, 0, &pumpThreadId);
WaitForSingleObject(guiReadyEvent,INFINITE);
for( unsigned i = 0; i < 3; ++i )
text[i] = "ABC"; /* always set on first call */
SetText( "" );
}
LoadingWindow_Win32::~LoadingWindow_Win32()
{
SendMessage(hwnd,WM_APP,0,0);
//SendMessage(hwnd,WM_NULL,0,0);
WaitForSingleObject(pumpThread,INFINITE);
if(guiReadyEvent)
CloseHandle(guiReadyEvent);
if( m_hIcon != NULL )
DestroyIcon( m_hIcon );
}
DWORD WINAPI LoadingWindow_Win32::MessagePump(LPVOID thisAsVoidPtr)
{
LoadingWindow_Win32 *self=(LoadingWindow_Win32 *)thisAsVoidPtr;
self->hwnd = CreateDialogParam( self->handle.Get(), MAKEINTRESOURCE(IDD_LOADING_DIALOG), NULL, DlgProc, (LPARAM)thisAsVoidPtr);
SetEvent(self->guiReadyEvent);
// Run the message loop in a separate thread to keep the gui responsive during the loading
MSG msg;
while(self->runMessageLoop && GetMessage(&msg, self->hwnd, 0, 0 ) )
{
if(IsDialogMessage(self->hwnd,&msg)) continue;
DispatchMessage( &msg );
}
return msg.wParam;
}
void LoadingWindow_Win32::SetText( RString sText )
{
vector<RString> asMessageLines;
split( sText, "\n", asMessageLines, false );
while( asMessageLines.size() < 3 )
asMessageLines.push_back( "" );
const int msgid[] = { IDC_STATIC_MESSAGE1, IDC_STATIC_MESSAGE2, IDC_STATIC_MESSAGE3 };
for( unsigned i = 0; i < 3; ++i )
{
if( text[i] == asMessageLines[i] )
continue;
text[i] = asMessageLines[i];
HWND hwndItem = ::GetDlgItem( hwnd, msgid[i] );
::SetWindowText( hwndItem, ConvertUTF8ToACP(asMessageLines[i]).c_str() );
}
}
void LoadingWindow_Win32::SetProgress(const int progress)
{
m_progress=progress;
HWND hwndItem = ::GetDlgItem( hwnd, IDC_PROGRESS );
::SendMessage(hwndItem,PBM_SETPOS,progress,0);
#if(WINVER >= 0x0601)
if(pTaskbarList) {
pTaskbarList->SetProgressValue(hwnd, m_progress, m_totalWork);
}
#endif
}
void LoadingWindow_Win32::SetTotalWork(const int totalWork)
{
m_totalWork=totalWork;
HWND hwndItem = ::GetDlgItem( hwnd, IDC_PROGRESS );
SendMessage(hwndItem,PBM_SETRANGE32,0,totalWork);
#if(WINVER >= 0x0601)
if(pTaskbarList) {
pTaskbarList->SetProgressValue(hwnd, m_progress, m_totalWork);
}
#endif
}
void LoadingWindow_Win32::SetIndeterminate(bool indeterminate) {
m_indeterminate=indeterminate;
HWND hwndItem = ::GetDlgItem( hwnd, IDC_PROGRESS );
if(indeterminate) {
#if(WINVER >= 0x0601)
if(pTaskbarList) {
pTaskbarList->SetProgressState(hwnd, TBPF_INDETERMINATE);
}
#endif
SetWindowLong(hwndItem,GWL_STYLE, PBS_MARQUEE | GetWindowLong(hwndItem,GWL_STYLE));
SendMessage(hwndItem,PBM_SETMARQUEE,1,0);
} else {
SendMessage(hwndItem,PBM_SETMARQUEE,0,0);
SetWindowLong(hwndItem,GWL_STYLE, (~PBS_MARQUEE) & GetWindowLong(hwndItem,GWL_STYLE));
#if(WINVER >= 0x0601)
if(pTaskbarList) {
pTaskbarList->SetProgressState(hwnd, TBPF_NORMAL);
}
#endif
}
}
/*
* (c) 2001-2004 Chris Danford, Glenn Maynard
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
@@ -3,10 +3,16 @@
#ifndef LOADING_WINDOW_WIN32_H
#define LOADING_WINDOW_WIN32_H
#include "global.h"
#include "LoadingWindow.h"
#include <windows.h>
#include "archutils/Win32/AppInstance.h"
#if(WINVER >= 0x0601)
#include "Shobjidl.h"
#endif
class LoadingWindow_Win32: public LoadingWindow
{
public:
@@ -29,6 +35,11 @@ private:
DWORD pumpThreadId;
HANDLE guiReadyEvent;
#if(WINVER >= 0x0601)
UINT taskbarCreatedEvent;
ITaskbarList3 *pTaskbarList;
#endif
volatile bool runMessageLoop;
static DWORD WINAPI MessagePump(LPVOID thisAsVoidPtr);
+1 -1
View File
@@ -66,7 +66,7 @@ C4355: 'this' : used in base member initializer list
/* Pull in NT-only definitions. Note that we support Win98 and WinME; you can
* make NT calls, but be sure to fall back on 9x if they're not supported. */
#define _WIN32_WINNT 0x0501
#define _WIN32_WINNT 0x0601
#define _WIN32_IE 0x0400
// If this isn't defined to 0, VC fails to define things like stat and alloca.