printf?
This commit is contained in:
@@ -385,7 +385,7 @@ void Background::Update( float fDeltaTime )
|
|||||||
|
|
||||||
if( int(i) > m_iCurBGSegment )
|
if( int(i) > m_iCurBGSegment )
|
||||||
{
|
{
|
||||||
// printf( "%d, %d, %f, %f\n", m_iCurBGSegment, i, m_aBGSegments[i].m_fStartBeat, GAMESTATE->m_fSongBeat );
|
// LOG->Trace( "%d, %d, %f, %f\n", m_iCurBGSegment, i, m_aBGSegments[i].m_fStartBeat, GAMESTATE->m_fSongBeat );
|
||||||
BGAnimation* pOld = GetCurBGA();
|
BGAnimation* pOld = GetCurBGA();
|
||||||
m_iCurBGSegment = i;
|
m_iCurBGSegment = i;
|
||||||
BGAnimation* pNew = GetCurBGA();
|
BGAnimation* pNew = GetCurBGA();
|
||||||
|
|||||||
@@ -111,7 +111,7 @@ void CourseContentsFrame::SetFromCourse( Course* pCourse )
|
|||||||
if( pNotes == NULL )
|
if( pNotes == NULL )
|
||||||
continue; // skip
|
continue; // skip
|
||||||
|
|
||||||
printf( "Adding song '%s'\n", pSong->m_sMainTitle.GetString() );
|
LOG->Trace( "Adding song '%s'\n", pSong->m_sMainTitle.GetString() );
|
||||||
m_CourseContentDisplays[m_iNumContents].Load( m_iNumContents+1, pSong, pNotes );
|
m_CourseContentDisplays[m_iNumContents].Load( m_iNumContents+1, pSong, pNotes );
|
||||||
m_CourseContentDisplays[m_iNumContents].SetXY( 0, -((MAX_VISIBLE_CONTENTS-1)/2) * float(ContentsBarHeight) );
|
m_CourseContentDisplays[m_iNumContents].SetXY( 0, -((MAX_VISIBLE_CONTENTS-1)/2) * float(ContentsBarHeight) );
|
||||||
m_CourseContentDisplays[m_iNumContents].StopTweening();
|
m_CourseContentDisplays[m_iNumContents].StopTweening();
|
||||||
@@ -120,7 +120,7 @@ void CourseContentsFrame::SetFromCourse( Course* pCourse )
|
|||||||
|
|
||||||
m_iNumContents ++;
|
m_iNumContents ++;
|
||||||
}
|
}
|
||||||
printf( "m_iNumContents is %d\n", m_iNumContents );
|
LOG->Trace( "m_iNumContents is %d\n", m_iNumContents );
|
||||||
}
|
}
|
||||||
|
|
||||||
void CourseContentsFrame::Update( float fDeltaTime )
|
void CourseContentsFrame::Update( float fDeltaTime )
|
||||||
|
|||||||
@@ -41,7 +41,7 @@ void HoldGhostArrow::Update( float fDeltaTime )
|
|||||||
|
|
||||||
CLAMP( m_fHeatLevel, 0, 1 );
|
CLAMP( m_fHeatLevel, 0, 1 );
|
||||||
// if( m_fHeatLevel > 0 )
|
// if( m_fHeatLevel > 0 )
|
||||||
// printf( "m_fHeatLevel = %f\n", m_fHeatLevel );
|
// LOG->Trace( "m_fHeatLevel = %f\n", m_fHeatLevel );
|
||||||
|
|
||||||
int iStateNum = (int)min( m_fHeatLevel * GetNumStates(), GetNumStates()-1 );
|
int iStateNum = (int)min( m_fHeatLevel * GetNumStates(), GetNumStates()-1 );
|
||||||
SetState( iStateNum );
|
SetState( iStateNum );
|
||||||
|
|||||||
@@ -153,7 +153,7 @@ void LifeMeterBattery::OnDancePointsChange()
|
|||||||
iPossibleDancePoints = max( 1, iPossibleDancePoints );
|
iPossibleDancePoints = max( 1, iPossibleDancePoints );
|
||||||
float fPercentDancePoints = iActualDancePoints / (float)iPossibleDancePoints + 0.00001f; // correct for rounding errors
|
float fPercentDancePoints = iActualDancePoints / (float)iPossibleDancePoints + 0.00001f; // correct for rounding errors
|
||||||
|
|
||||||
// printf( "Actual %d, Possible %d, Percent %f\n", iActualDancePoints, iPossibleDancePoints, fPercentDancePoints );
|
// LOG->Trace( "Actual %d, Possible %d, Percent %f\n", iActualDancePoints, iPossibleDancePoints, fPercentDancePoints );
|
||||||
|
|
||||||
float fNumToDisplay = MAX( 0, fPercentDancePoints*100 );
|
float fNumToDisplay = MAX( 0, fPercentDancePoints*100 );
|
||||||
CString sNumToDisplay = ssprintf("%03.1f%%", fNumToDisplay);
|
CString sNumToDisplay = ssprintf("%03.1f%%", fNumToDisplay);
|
||||||
|
|||||||
@@ -1239,13 +1239,13 @@ void ScreenEdit::InputActionMenu( const DeviceInput& DeviceI, const InputEventTy
|
|||||||
case SDLK_UP:
|
case SDLK_UP:
|
||||||
MenuItemLoseFocus( &m_textActionMenu[m_iMenuSelection] );
|
MenuItemLoseFocus( &m_textActionMenu[m_iMenuSelection] );
|
||||||
m_iMenuSelection = (m_iMenuSelection-1+NUM_ACTION_MENU_ITEMS) % NUM_ACTION_MENU_ITEMS;
|
m_iMenuSelection = (m_iMenuSelection-1+NUM_ACTION_MENU_ITEMS) % NUM_ACTION_MENU_ITEMS;
|
||||||
printf( "%d\n", m_iMenuSelection );
|
LOG->Trace( "%d\n", m_iMenuSelection );
|
||||||
MenuItemGainFocus( &m_textActionMenu[m_iMenuSelection] );
|
MenuItemGainFocus( &m_textActionMenu[m_iMenuSelection] );
|
||||||
break;
|
break;
|
||||||
case SDLK_DOWN:
|
case SDLK_DOWN:
|
||||||
MenuItemLoseFocus( &m_textActionMenu[m_iMenuSelection] );
|
MenuItemLoseFocus( &m_textActionMenu[m_iMenuSelection] );
|
||||||
m_iMenuSelection = (m_iMenuSelection+1) % NUM_ACTION_MENU_ITEMS;
|
m_iMenuSelection = (m_iMenuSelection+1) % NUM_ACTION_MENU_ITEMS;
|
||||||
printf( "%d\n", m_iMenuSelection );
|
LOG->Trace( "%d\n", m_iMenuSelection );
|
||||||
MenuItemGainFocus( &m_textActionMenu[m_iMenuSelection] );
|
MenuItemGainFocus( &m_textActionMenu[m_iMenuSelection] );
|
||||||
break;
|
break;
|
||||||
case SDLK_RETURN:
|
case SDLK_RETURN:
|
||||||
@@ -1324,13 +1324,13 @@ void ScreenEdit::InputNamingMenu( const DeviceInput& DeviceI, const InputEventTy
|
|||||||
case SDLK_UP:
|
case SDLK_UP:
|
||||||
MenuItemLoseFocus( &m_textNamingMenu[m_iMenuSelection] );
|
MenuItemLoseFocus( &m_textNamingMenu[m_iMenuSelection] );
|
||||||
m_iMenuSelection = (m_iMenuSelection-1+NUM_NAMING_MENU_ITEMS) % NUM_NAMING_MENU_ITEMS;
|
m_iMenuSelection = (m_iMenuSelection-1+NUM_NAMING_MENU_ITEMS) % NUM_NAMING_MENU_ITEMS;
|
||||||
printf( "%d\n", m_iMenuSelection );
|
LOG->Trace( "%d\n", m_iMenuSelection );
|
||||||
MenuItemGainFocus( &m_textNamingMenu[m_iMenuSelection] );
|
MenuItemGainFocus( &m_textNamingMenu[m_iMenuSelection] );
|
||||||
break;
|
break;
|
||||||
case SDLK_DOWN:
|
case SDLK_DOWN:
|
||||||
MenuItemLoseFocus( &m_textNamingMenu[m_iMenuSelection] );
|
MenuItemLoseFocus( &m_textNamingMenu[m_iMenuSelection] );
|
||||||
m_iMenuSelection = (m_iMenuSelection+1) % NUM_NAMING_MENU_ITEMS;
|
m_iMenuSelection = (m_iMenuSelection+1) % NUM_NAMING_MENU_ITEMS;
|
||||||
printf( "%d\n", m_iMenuSelection );
|
LOG->Trace( "%d\n", m_iMenuSelection );
|
||||||
MenuItemGainFocus( &m_textNamingMenu[m_iMenuSelection] );
|
MenuItemGainFocus( &m_textNamingMenu[m_iMenuSelection] );
|
||||||
break;
|
break;
|
||||||
case SDLK_RETURN:
|
case SDLK_RETURN:
|
||||||
|
|||||||
Reference in New Issue
Block a user