printf?
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@@ -385,7 +385,7 @@ void Background::Update( float fDeltaTime )
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if( int(i) > m_iCurBGSegment )
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{
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// printf( "%d, %d, %f, %f\n", m_iCurBGSegment, i, m_aBGSegments[i].m_fStartBeat, GAMESTATE->m_fSongBeat );
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// LOG->Trace( "%d, %d, %f, %f\n", m_iCurBGSegment, i, m_aBGSegments[i].m_fStartBeat, GAMESTATE->m_fSongBeat );
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BGAnimation* pOld = GetCurBGA();
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m_iCurBGSegment = i;
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BGAnimation* pNew = GetCurBGA();
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