Remove unused "ShowMore", "HideMore".
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@@ -284,7 +284,6 @@ void ScreenOptions::BeginScreen()
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ON_COMMAND( m_framePage );
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ON_COMMAND( m_framePage );
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m_bMoreShown = false;
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FOREACH_PlayerNumber( p )
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FOREACH_PlayerNumber( p )
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{
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{
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m_iCurrentRow[p] = -1;
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m_iCurrentRow[p] = -1;
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@@ -347,8 +346,6 @@ void ScreenOptions::TweenOnScreen()
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ON_COMMAND( m_sprLineHighlight[p] );
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ON_COMMAND( m_sprLineHighlight[p] );
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}
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}
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COMMAND( m_sprMore, m_bMoreShown? "ShowMore":"HideMore" );
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m_sprMore->FinishTweening();
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ON_COMMAND( m_sprMore );
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ON_COMMAND( m_sprMore );
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FOREACH_PlayerNumber( p )
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FOREACH_PlayerNumber( p )
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@@ -779,15 +776,6 @@ void ScreenOptions::AfterChangeValueOrRow( PlayerNumber pn )
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m_ScrollBar.SetPercentage( pn, fPercent );
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m_ScrollBar.SetPercentage( pn, fPercent );
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}
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}
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/* If the last row is hidden, show MORE. */
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const bool bShowMore = m_pRows.back()->GetRowHidden();
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if( m_bMoreShown != bShowMore )
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{
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m_bMoreShown = bShowMore;
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COMMAND( m_sprMore, m_bMoreShown? "ShowMore":"HideMore" );
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}
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/* Update all players, since changing one player can move both cursors. */
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/* Update all players, since changing one player can move both cursors. */
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FOREACH_HumanPlayer( p )
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FOREACH_HumanPlayer( p )
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TweenCursor( p );
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TweenCursor( p );
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@@ -126,7 +126,7 @@ protected:
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DualScrollBar m_ScrollBar;
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DualScrollBar m_ScrollBar;
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AutoActor m_sprMore;
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AutoActor m_sprMore;
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bool m_bMoreShown, m_bWasOnExit[NUM_PLAYERS];
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bool m_bWasOnExit[NUM_PLAYERS];
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// show if the current selections will disqualify a high score
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// show if the current selections will disqualify a high score
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AutoActor m_sprDisqualify[NUM_PLAYERS];
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AutoActor m_sprDisqualify[NUM_PLAYERS];
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