From 897c74a40e805af2921be9c2214a44f05f349d49 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Sat, 14 Jan 2006 18:14:46 +0000 Subject: [PATCH] Remove unused "ShowMore", "HideMore". --- stepmania/src/ScreenOptions.cpp | 12 ------------ stepmania/src/ScreenOptions.h | 2 +- 2 files changed, 1 insertion(+), 13 deletions(-) diff --git a/stepmania/src/ScreenOptions.cpp b/stepmania/src/ScreenOptions.cpp index 472bcadb9d..bd582952b1 100644 --- a/stepmania/src/ScreenOptions.cpp +++ b/stepmania/src/ScreenOptions.cpp @@ -284,7 +284,6 @@ void ScreenOptions::BeginScreen() ON_COMMAND( m_framePage ); - m_bMoreShown = false; FOREACH_PlayerNumber( p ) { m_iCurrentRow[p] = -1; @@ -347,8 +346,6 @@ void ScreenOptions::TweenOnScreen() ON_COMMAND( m_sprLineHighlight[p] ); } - COMMAND( m_sprMore, m_bMoreShown? "ShowMore":"HideMore" ); - m_sprMore->FinishTweening(); ON_COMMAND( m_sprMore ); FOREACH_PlayerNumber( p ) @@ -779,15 +776,6 @@ void ScreenOptions::AfterChangeValueOrRow( PlayerNumber pn ) m_ScrollBar.SetPercentage( pn, fPercent ); } - - /* If the last row is hidden, show MORE. */ - const bool bShowMore = m_pRows.back()->GetRowHidden(); - if( m_bMoreShown != bShowMore ) - { - m_bMoreShown = bShowMore; - COMMAND( m_sprMore, m_bMoreShown? "ShowMore":"HideMore" ); - } - /* Update all players, since changing one player can move both cursors. */ FOREACH_HumanPlayer( p ) TweenCursor( p ); diff --git a/stepmania/src/ScreenOptions.h b/stepmania/src/ScreenOptions.h index 9422e58c3e..9d0c248cff 100644 --- a/stepmania/src/ScreenOptions.h +++ b/stepmania/src/ScreenOptions.h @@ -126,7 +126,7 @@ protected: DualScrollBar m_ScrollBar; AutoActor m_sprMore; - bool m_bMoreShown, m_bWasOnExit[NUM_PLAYERS]; + bool m_bWasOnExit[NUM_PLAYERS]; // show if the current selections will disqualify a high score AutoActor m_sprDisqualify[NUM_PLAYERS];