Update in polish translation. Added "New!" string, and some dirty "hacks" to hide uppercase bug on screen title menu and first options screen.

This commit is contained in:
John Reactor
2011-08-16 18:53:44 +02:00
parent a9996bffa7
commit 893866338c
3 changed files with 14 additions and 18 deletions
+3 -3
View File
@@ -963,7 +963,7 @@ Mines=Miny
Mirror Player 1 to 2=Odbicie lustrznie strzałek P1 wględem strzałek P2 (tylko tryb normalny)
Mirror Player 2 to 1=Odbicie lustrznie strzałek P2 wględem strzałek P1 (tylko tryb normalny)
MoveRandomToEnd=Losowa na koniec
More Options=Więcej Opcji
More Options=WiĘcej Opcji
MovieColorDepth=Głębia kolorów filmów
MusicWheelSwitchSpeed=Prędkość Koła
MusicWheelUsesSections=Sekcje Koła
@@ -1008,7 +1008,7 @@ RandomModifiers=Modyfikatory
Rate=Tempo
Record in selection=Nagraj w zaznaczeniu
RefreshRate=Częstotliwość odświeżania
Reload Songs=Przeładowanie Piosenek
Reload Songs=PrzeŁadowanie Piosenek
Remove=Usuń
Remove Change=Usuń Zmianę
Rename=Zmień nazwę
@@ -1048,7 +1048,7 @@ ShowSongOptions=Pokaż Opcje Piosenki
ShowStats=Pokaż Statystyki
SmoothLines=Wygładzanie krawędzi
SoundEffect=Efekty Dźwiękowe
StepMania Credits=Podziękowania
StepMania Credits=PodziĘkowania
Center1Player=Centruj 1 Gracza
Song=Piosenka
Song Group=Grupa Piosenek
+3 -2
View File
@@ -9,12 +9,12 @@ EventStageCounter=Piosenka %03i
[ScreenTitleMenu]
HelpText=&BACK; Wyjście &START; Zatwierdź &MENUUP;&MENUDOWN; Wybierz
Network OK=Sieć OK
Offline=Brak połączenia
Offline=Brak poŁĄczenia
Connected to %s=Podłączony do %s
CurrentGametype=Tryb gry: %s
LifeDifficulty=Zużycie energii: %s
TimingDifficulty=Ocena trafień: %s
%i Songs (%i Groups), %i Courses=%i Piosenek (w %i Grupach), %i Maratony(ów)
%i Songs (%i Groups), %i Courses=%i Piosenek(i) w %i Grupach, %i Maratony(ów)
[ScreenTitleJoin]
HelpText=Naciśnij &START; by rozpocząć grę
@@ -62,6 +62,7 @@ HelpText=&BACK; Wyjście &START; Zatwierdź &MENULEFT;&MENURIGHT; Wybierz
HelpText=&BACK; Wyjście &START; Pomiń
[ScreenSelectMusic]
NEW!=NOWA!
Press Start For Options=Naciśnij &START; by wejść w Opcje.
Entering Options=Otwieram Opcje
HelpText=&BACK; Wyjście &START; Zatwierdź / Dołącz &SELECT; Magiczne kody &MENULEFT;&MENURIGHT; Wybierz::&AUXWHITE;+[LITERA] Sortowanie wg. [LITERY]
+8 -13
View File
@@ -38,11 +38,11 @@ NumRainbowColors=1
RainbowColor1=Color("Black");
[BPMDisplay]
SetNoBpmCommand=stoptweening;stopeffect;maxwidth,128;linear,0.2;diffuse,Color("White");diffusebottomedge,BoostColor(Color("White"),0.875);
SetNormalCommand=stoptweening;stopeffect;maxwidth,128;linear,0.2;diffuse,Color("White");diffusebottomedge,BoostColor(Color("White"),0.875);
SetChangeCommand=stoptweening;stopeffect;maxwidth,128;linear,0.2;diffuse,Color("White");diffusebottomedge,BoostColor(Color("White"),0.875);
SetRandomCommand=stoptweening;maxwidth,128;linear,0.2;diffuse,color("Green");textglowmode,'TextGlowMode_Inner';glowshift;effectcolor1,color("1,1,1,0.05");effectcolor2,color("1,1,1,0.325");
SetExtraCommand=stoptweening;maxwidth,128;linear,0.2;diffuse,Color("Red");diffusebottomedge,BoostColor(Color("Red"),0.5);diffuseshift;effectcolor1,color("1,1,1,1");effectcolor2,color("0.475,0.475,0.475,1");
SetNoBpmCommand=stoptweening;maxwidth,128;linear,0.2;diffuse,Color("White");diffusebottomedge,BoostColor(Color("White"),0.875);
SetNormalCommand=stoptweening;maxwidth,128;linear,0.2;diffuse,Color("White");diffusebottomedge,BoostColor(Color("White"),0.875);
SetChangeCommand=stoptweening;maxwidth,128;linear,0.2;diffuse,Color("Orange");diffusetopedge,BoostColor(Color("Orange"),1.5);
SetRandomCommand=stoptweening;maxwidth,128;linear,0.2;diffuse,Color("Blue");diffusetopedge,BoostColor(Color("Blue"),1.5);
SetExtraCommand=stoptweening;maxwidth,128;linear,0.2;diffuse,Color("Red");diffusebottomedge,BoostColor(Color("Red"),0.5);
RandomCycleSpeed=0.2 -- smaller numbers mean the bpm cycles faster
[CodeDetector]
@@ -856,7 +856,7 @@ MusicWheelOnCommand=draworder,-5;fov,90;vanishpoint,SCREEN_CENTER_X+160,SCREEN_C
MusicWheelOffCommand=bouncebegin,0.15;zoomx,0;
#
ShowNewSong=not GAMESTATE:IsCourseMode()
NewSongX=SCREEN_CENTER_X-160+128-24
NewSongX=SCREEN_CENTER_X-160+128-30
NewSongY=SCREEN_TOP+160-2
NewSongOnCommand=finishtweening;diffuse,Color("Orange");diffusetopedge,Color("Yellow");strokecolor,Color("Black");zoom,0.675;draworder,106;playcommand,"Set"
NewSongOffCommand=bouncebegin,0.135;zoom,0;diffusealpha,0
@@ -924,10 +924,6 @@ BPMLabelY=SCREEN_TOP+160+(36/2)+6
BPMLabelOnCommand=addx,-SCREEN_CENTER_X;decelerate,0.35;addx,SCREEN_CENTER_X
BPMLabelOffCommand=bouncebegin,0.15;zoomx,0;
#
ShowSegmentDisplay=not GAMESTATE:IsCourseMode()
SegmentDisplayX=SCREEN_CENTER_X-160
SegmentDisplayY=SCREEN_TOP+160-36+4
#
ShowDifficultyList=not GAMESTATE:IsCourseMode();
DifficultyListX=SCREEN_CENTER_X-160
DifficultyListY=SCREEN_TOP+216
@@ -1256,7 +1252,7 @@ LineRollCombo="lua,UserPrefComboOnRolls()"
Fallback="ScreenOptionsServiceChild"
NextScreen="ScreenOptionsExtended"
PrevScreen="ScreenOptionsExtended"
LineNames="gNotePos,gAuto,gScore,gSDisp,gOpts,gLongFail,gComboUnderField,FlashyCombo,GameplayFooter,FancyUIBG"
LineNames="gNotePos,gAuto,gScore,gSDisp,gOpts,gLongFail,gComboUnderField,FlashyCombo,GameplayFooter"
LinegNotePos="lua,UserPrefNotePosition()"
LinegScore="lua,UserPrefGameplayShowScore()"
LinegSDisp="lua,UserPrefGameplayShowStepsDisplay()"
@@ -1266,7 +1262,6 @@ LinegLongFail="lua,UserPrefLongFail()"
LinegComboUnderField="lua,UserPrefComboUnderField()"
LineFlashyCombo="lua,UserPrefFlashyCombo()"
LineGameplayFooter="lua,UserPrefGameplayFooter()"
LineFancyUIBG="lua,UserPrefFancyUIBG()"
[ScreenSelectGame]
@@ -2102,7 +2097,7 @@ LogoOffCommand=stopeffect;bouncebegin,0.35;rotationz,360;zoom,0
VersionInfoX=SCREEN_CENTER_X+114
VersionInfoY=SCREEN_CENTER_Y+44
VersionInfoOnCommand=horizalign,right;vertalign,bottom;bob;effectperiod,4;effectmagnitude,0,5.25,0;zoom,0;bounceend,0.35;zoom,0.65;shadowlength,1;shadowcolor,color("0.2,0.2,0.2,0.925");
VersionInfoOnCommand=settext,ProductVersion();horizalign,right;vertalign,bottom;bob;effectperiod,4;effectmagnitude,0,5.25,0;zoom,0;bounceend,0.35;zoom,0.65;shadowlength,1;shadowcolor,color("0.2,0.2,0.2,0.925");
ScrollerOnCommand=visible,false;
ArcadeOverlay.TextY=SCREEN_BOTTOM-128