split ScreenHighScores from ScreenRanking. These two things lived in the same file and shared enums, but shared almost no code
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@@ -32,7 +32,7 @@ end
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return Def.ActorFrame {
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LoadActor("how to play") .. {
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OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffusealpha,0;zoom,6;sleep,0.0;linear,0.3;diffusealpha,1;zoom,2;sleep,1.7;linear,0.3;zoom,1;addx,160;addy,-150;draworder,1;);
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OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffusealpha,0;zoom,4;sleep,0.0;linear,0.5;diffusealpha,1;zoom,1.5;sleep,1.7;linear,0.5;zoom,1;addx,160;addy,-150;draworder,1;);
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};
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ExplanationText( "When the arrows rise to this point, step on the matching panels.", 5, 9 );
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