reduce MenuTimer dependencies

This commit is contained in:
Glenn Maynard
2003-11-07 20:10:38 +00:00
parent a5f53bcd44
commit 884488732d
11 changed files with 44 additions and 26 deletions
+2 -1
View File
@@ -26,6 +26,7 @@
#include "ActorUtil.h"
#include "GameState.h"
#include "UnlockSystem.h"
#include "MenuTimer.h"
#define BANNER_WIDTH THEME->GetMetricF("ScreenSelectGroup","BannerWidth")
#define BANNER_HEIGHT THEME->GetMetricF("ScreenSelectGroup","BannerHeight")
@@ -263,7 +264,7 @@ void ScreenSelectGroup::MenuStart( PlayerNumber pn )
return;
m_soundSelect.PlayRandom();
m_Menu.m_MenuTimer.Stop();
m_Menu.m_MenuTimer->Stop();
m_bChosen = true;
GAMESTATE->m_pCurSong = NULL;