reduce MenuTimer dependencies
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@@ -26,6 +26,7 @@
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#include "ActorUtil.h"
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#include "GameState.h"
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#include "UnlockSystem.h"
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#include "MenuTimer.h"
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#define BANNER_WIDTH THEME->GetMetricF("ScreenSelectGroup","BannerWidth")
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#define BANNER_HEIGHT THEME->GetMetricF("ScreenSelectGroup","BannerHeight")
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@@ -263,7 +264,7 @@ void ScreenSelectGroup::MenuStart( PlayerNumber pn )
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return;
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m_soundSelect.PlayRandom();
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m_Menu.m_MenuTimer.Stop();
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m_Menu.m_MenuTimer->Stop();
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m_bChosen = true;
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GAMESTATE->m_pCurSong = NULL;
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