reduce MenuTimer dependencies
This commit is contained in:
@@ -379,7 +379,7 @@ void ScreenSelectCharacter::MenuStart( PlayerNumber pn )
|
||||
GAMESTATE->m_pCurCharacters[p] = pChar;
|
||||
}
|
||||
|
||||
m_Menu.m_MenuTimer.Stop();
|
||||
m_Menu.StopTimer();
|
||||
TweenOffScreen();
|
||||
this->PostScreenMessage( SM_BeginFadingOut, SLEEP_AFTER_TWEEN_OFF_SECONDS );
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user