reduce MenuTimer dependencies
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@@ -21,6 +21,7 @@ Andrew Livy
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#include "RageException.h"
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#include "RageTimer.h"
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#include "ThemeManager.h"
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#include "MenuTimer.h"
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/* Constants */
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@@ -237,9 +238,9 @@ void ScreenEz2SelectPlayer::MenuStart( PlayerNumber pn )
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else
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{
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// give the other player a little time to join
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m_Menu.m_MenuTimer.SetSeconds( 1 );
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m_Menu.m_MenuTimer.Start();
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m_Menu.m_MenuTimer.EnableStealth( SILENT_WAIT ); // do we wanna make the timer 'quiet' ?
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m_Menu.m_MenuTimer->SetSeconds( 1 );
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m_Menu.m_MenuTimer->Start();
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m_Menu.m_MenuTimer->EnableStealth( SILENT_WAIT ); // do we wanna make the timer 'quiet' ?
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}
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}
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