[timing -> default] Stops and Delays separated.

This should be good at any rate: primary tests passed.
This commit is contained in:
Jason Felds
2011-07-28 00:30:20 -04:00
18 changed files with 393 additions and 272 deletions
+35 -3
View File
@@ -277,12 +277,19 @@ void AdjustSync::AutosyncTempo()
/* We assume that the stops were measured as a number of beats.
* Therefore, if we change the bpms, we need to make a similar
* change to the stops. */
vector<TimingSegment *> &stops = timing.allTimingSegments[SEGMENT_STOP_DELAY];
vector<TimingSegment *> &stops = timing.allTimingSegments[SEGMENT_STOP];
for (unsigned i = 0; i < stops.size(); i++)
{
StopSegment *s = static_cast<StopSegment *>(stops[i]);
s->SetPause(s->GetPause() * (1.0f - fSlope));
}
// Do the same for delays.
vector<TimingSegment *> &delays = timing.allTimingSegments[SEGMENT_DELAY];
for (unsigned i = 0; i < delays.size(); i++)
{
DelaySegment *s = static_cast<DelaySegment *>(delays[i]);
s->SetPause(s->GetPause() * (1.0f - fSlope));
}
SCREENMAN->SystemMessage( AUTOSYNC_CORRECTION_APPLIED.GetValue() );
}
@@ -377,8 +384,8 @@ void AdjustSync::GetSyncChangeTextSong( vector<RString> &vsAddTo )
}
}
vector<TimingSegment *> &stopTest = testing.allTimingSegments[SEGMENT_STOP_DELAY];
vector<TimingSegment *> &stopOrig = original.allTimingSegments[SEGMENT_STOP_DELAY];
vector<TimingSegment *> &stopTest = testing.allTimingSegments[SEGMENT_STOP];
vector<TimingSegment *> &stopOrig = original.allTimingSegments[SEGMENT_STOP];
for( unsigned i=0; i< stopTest.size(); i++ )
{
StopSegment *sT = static_cast<StopSegment *>(stopTest[i]);
@@ -401,6 +408,31 @@ void AdjustSync::GetSyncChangeTextSong( vector<RString> &vsAddTo )
fNew ) );
}
}
vector<TimingSegment *> &delyTest = testing.allTimingSegments[SEGMENT_DELAY];
vector<TimingSegment *> &delyOrig = original.allTimingSegments[SEGMENT_DELAY];
for( unsigned i=0; i< delyTest.size(); i++ )
{
DelaySegment *sT = static_cast<DelaySegment *>(delyTest[i]);
DelaySegment *sO = static_cast<DelaySegment *>(delyOrig[i]);
float fOld = Quantize( sO->GetPause(), 0.001f );
float fNew = Quantize( sT->GetPause(), 0.001f );
float fDelta = fNew - fOld;
if( fabsf(fDelta) > 0.0001f )
{
if ( i >= 4 )
{
vsAddTo.push_back(ETC.GetValue());
break;
}
vsAddTo.push_back( ssprintf(
CHANGED_STOP.GetValue(),
i+1,
fOld,
fNew ) );
}
}
if( vsAddTo.size() > iOriginalSize && s_fAverageError > 0.0f )
{
+37 -17
View File
@@ -500,27 +500,35 @@ void NoteField::DrawBPMText( const float fBeat, const float fBPM )
m_textMeasureNumber.Draw();
}
void NoteField::DrawFreezeText( const float fBeat, const float fSecs, const float bDelay )
void NoteField::DrawFreezeText( const float fBeat, const float fSecs )
{
const float fYOffset = ArrowEffects::GetYOffset( m_pPlayerState, 0, fBeat );
const float fYPos = ArrowEffects::GetYPos( m_pPlayerState, 0, fYOffset, m_fYReverseOffsetPixels );
const float fZoom = ArrowEffects::GetZoom( m_pPlayerState );
const float xBase = GetWidth()/2.f;
const float xOffset = (bDelay ? DELAY_OFFSETX : STOP_OFFSETX) * fZoom;
const float xOffset = STOP_OFFSETX * fZoom;
m_textMeasureNumber.SetZoom( fZoom );
if(bDelay)
{
m_textMeasureNumber.SetHorizAlign( DELAY_IS_LEFT_SIDE ? align_right : align_left );
m_textMeasureNumber.SetDiffuse( DELAY_COLOR );
m_textMeasureNumber.SetXY( (DELAY_IS_LEFT_SIDE ? -xBase - xOffset : xBase + xOffset), fYPos );
}
else
{
m_textMeasureNumber.SetHorizAlign( STOP_IS_LEFT_SIDE ? align_right : align_left );
m_textMeasureNumber.SetDiffuse( STOP_COLOR );
m_textMeasureNumber.SetXY( (STOP_IS_LEFT_SIDE ? -xBase - xOffset : xBase + xOffset), fYPos );
}
m_textMeasureNumber.SetHorizAlign( STOP_IS_LEFT_SIDE ? align_right : align_left );
m_textMeasureNumber.SetDiffuse( STOP_COLOR );
m_textMeasureNumber.SetXY( (STOP_IS_LEFT_SIDE ? -xBase - xOffset : xBase + xOffset), fYPos );
m_textMeasureNumber.SetGlow( RageColor(1,1,1,RageFastCos(RageTimer::GetTimeSinceStartFast()*2)/2+0.5f) );
m_textMeasureNumber.SetText( ssprintf("%.3f", fSecs) );
m_textMeasureNumber.Draw();
}
void NoteField::DrawDelayText( const float fBeat, const float fSecs )
{
const float fYOffset = ArrowEffects::GetYOffset( m_pPlayerState, 0, fBeat );
const float fYPos = ArrowEffects::GetYPos( m_pPlayerState, 0, fYOffset, m_fYReverseOffsetPixels );
const float fZoom = ArrowEffects::GetZoom( m_pPlayerState );
const float xBase = GetWidth()/2.f;
const float xOffset = DELAY_OFFSETX * fZoom;
m_textMeasureNumber.SetZoom( fZoom );
m_textMeasureNumber.SetHorizAlign( DELAY_IS_LEFT_SIDE ? align_right : align_left );
m_textMeasureNumber.SetDiffuse( DELAY_COLOR );
m_textMeasureNumber.SetXY( (DELAY_IS_LEFT_SIDE ? -xBase - xOffset : xBase + xOffset), fYPos );
m_textMeasureNumber.SetGlow( RageColor(1,1,1,RageFastCos(RageTimer::GetTimeSinceStartFast()*2)/2+0.5f) );
m_textMeasureNumber.SetText( ssprintf("%.3f", fSecs) );
m_textMeasureNumber.Draw();
@@ -926,14 +934,26 @@ void NoteField::DrawPrimitives()
}
// Freeze text
for (i = 0; i < segs[SEGMENT_STOP_DELAY].size(); i++)
for (i = 0; i < segs[SEGMENT_STOP].size(); i++)
{
StopSegment *seg = static_cast<StopSegment *>(segs[SEGMENT_STOP_DELAY][i]);
StopSegment *seg = static_cast<StopSegment *>(segs[SEGMENT_STOP][i]);
if( seg->GetRow() >= iFirstRowToDraw && seg->GetRow() <= iLastRowToDraw )
{
float fBeat = seg->GetBeat();
if( IS_ON_SCREEN(fBeat) )
DrawFreezeText( fBeat, seg->GetPause(), seg->GetDelay() );
DrawFreezeText( fBeat, seg->GetPause() );
}
}
// Delay text
for (i = 0; i < segs[SEGMENT_DELAY].size(); i++)
{
DelaySegment *seg = static_cast<DelaySegment *>(segs[SEGMENT_DELAY][i]);
if( seg->GetRow() >= iFirstRowToDraw && seg->GetRow() <= iLastRowToDraw )
{
float fBeat = seg->GetBeat();
if( IS_ON_SCREEN(fBeat) )
DrawFreezeText( fBeat, seg->GetPause() );
}
}
+2 -1
View File
@@ -58,7 +58,8 @@ protected:
void DrawMarkerBar( int fBeat );
void DrawAreaHighlight( int iStartBeat, int iEndBeat );
void DrawBPMText( const float fBeat, const float fBPM );
void DrawFreezeText( const float fBeat, const float fLength, const float bDelay );
void DrawFreezeText( const float fBeat, const float fLength );
void DrawDelayText( const float fBeat, const float fLength );
void DrawWarpText( const float fBeat, const float fNewBeat );
void DrawTimeSignatureText( const float fBeat, int iNumerator, int iDenominator );
void DrawTickcountText( const float fBeat, int iTicks );
+1 -1
View File
@@ -667,7 +667,7 @@ static bool LoadFromBMSFile( const RString &sPath, const NameToData_t &mapNameTo
float fFreezeSecs = fBeats / fBPS;
StopSegment * newSeg = new StopSegment( fBeat, fFreezeSecs );
out.m_Timing.AddSegment( SEGMENT_STOP_DELAY, newSeg );
out.m_Timing.AddSegment( SEGMENT_STOP, newSeg );
LOG->Trace( "Inserting new Freeze at beat %f, secs %f", fBeat, newSeg->GetPause() );
}
else
+1 -1
View File
@@ -651,7 +651,7 @@ bool DWILoader::LoadFromDir( const RString &sPath_, Song &out, set<RString> &Bla
int iFreezeRow = BeatToNoteRow( StringToFloat(arrayFreezeValues[0]) / 4.0f );
float fFreezeSeconds = StringToFloat( arrayFreezeValues[1] ) / 1000.0f;
out.m_SongTiming.AddSegment( SEGMENT_STOP_DELAY, new StopSegment(iFreezeRow, fFreezeSeconds) );
out.m_SongTiming.AddSegment( SEGMENT_STOP, new StopSegment(iFreezeRow, fFreezeSeconds) );
// LOG->Trace( "Adding a freeze segment: beat: %f, seconds = %f", fFreezeBeat, fFreezeSeconds );
}
}
+2 -2
View File
@@ -29,7 +29,7 @@ static void Deserialize(TimingSegment &seg_, const Json::Value &root)
static_cast<BPMSegment *>(seg)->SetBPM(fBPM);
break;
}
case SEGMENT_STOP_DELAY:
case SEGMENT_STOP:
{
float fStop = root["Seconds"].asDouble();
static_cast<StopSegment *>(seg)->SetPause(fStop);
@@ -42,7 +42,7 @@ static void Deserialize(TimingSegment &seg_, const Json::Value &root)
static void Deserialize(TimingData &td, const Json::Value &root)
{
JsonUtil::DeserializeVectorPointers( td.allTimingSegments[SEGMENT_BPM], Deserialize, root["BpmSegments"] );
JsonUtil::DeserializeVectorPointers( td.allTimingSegments[SEGMENT_STOP_DELAY], Deserialize, root["StopSegments"] );
JsonUtil::DeserializeVectorPointers( td.allTimingSegments[SEGMENT_STOP], Deserialize, root["StopSegments"] );
}
static void Deserialize(LyricSegment &o, const Json::Value &root)
+2 -2
View File
@@ -355,14 +355,14 @@ static bool LoadFromKSFFile( const RString &sPath, Steps &out, Song &song, bool
// DelayBeat
float fCurDelay = 60 / stepsTiming.GetBPMAtBeat(fCurBeat) * numTemp / iTickCount;
fCurDelay += stepsTiming.GetDelayAtRow(BeatToNoteRow(fCurBeat) );
stepsTiming.SetStopAtBeat( fCurBeat, fCurDelay, true );
stepsTiming.SetDelayAtBeat( fCurBeat, fCurDelay );
}
else if (BeginsWith(sRowString, "|D"))
{
// Delays
float fCurDelay = stepsTiming.GetStopAtRow(BeatToNoteRow(fCurBeat) );
fCurDelay += numTemp / 1000;
stepsTiming.SetStopAtBeat( fCurBeat, fCurDelay, true );
stepsTiming.SetDelayAtBeat( fCurBeat, fCurDelay );
}
else if (BeginsWith(sRowString, "|M") || BeginsWith(sRowString, "|C"))
{
+1 -1
View File
@@ -723,7 +723,7 @@ static void ReadGlobalTags( const RString &sPath, const NameToData_t &mapNameToD
float fFreezeSecs = fBeats / fBPS;
StopSegment * newSeg = new StopSegment( fBeat, fFreezeSecs );
out.m_SongTiming.AddSegment( SEGMENT_STOP_DELAY, newSeg );
out.m_SongTiming.AddSegment( SEGMENT_STOP, newSeg );
LOG->Trace( "Inserting new Freeze at beat %f, secs %f", fBeat, newSeg->GetPause() );
}
else
+4 -5
View File
@@ -315,7 +315,7 @@ void SMLoader::ProcessStops( TimingData &out, const RString line, const int rows
}
else if( fFreezeSeconds > 0.0f )
{
out.AddSegment(SEGMENT_STOP_DELAY,
out.AddSegment(SEGMENT_STOP,
new StopSegment(fFreezeBeat, fFreezeSeconds));
}
@@ -353,14 +353,13 @@ void SMLoader::ProcessDelays( TimingData &out, const RString line, const int row
const float fFreezeBeat = RowToBeat( arrayDelayValues[0], rowsPerBeat );
const float fFreezeSeconds = StringToFloat( arrayDelayValues[1] );
StopSegment * new_seg = new StopSegment(fFreezeBeat,
fFreezeSeconds,
true);
DelaySegment * new_seg = new DelaySegment(fFreezeBeat,
fFreezeSeconds);
// LOG->Trace( "Adding a delay segment: beat: %f, seconds = %f", new_seg.m_fStartBeat, new_seg.m_fStopSeconds );
if(fFreezeSeconds > 0.0f)
out.AddSegment( SEGMENT_STOP_DELAY, new_seg );
out.AddSegment( SEGMENT_DELAY, new_seg );
else
LOG->UserLog(
"Song file",
+2 -1
View File
@@ -381,7 +381,8 @@ bool NotesWriterDWI::Write( RString sPath, const Song &out )
break;
}
const vector<TimingSegment *> &stops = out.m_SongTiming.allTimingSegments[SEGMENT_STOP_DELAY];
// TODO: Also check for delays, add them as stops minus one row?
const vector<TimingSegment *> &stops = out.m_SongTiming.allTimingSegments[SEGMENT_STOP];
if( !stops.empty() )
{
f.Write( "#FREEZE:" );
+1 -1
View File
@@ -25,7 +25,7 @@ static void Serialize(const TimingSegment &seg, Json::Value &root)
static void Serialize(const TimingData &td, Json::Value &root)
{
JsonUtil::SerializeVectorPointers( td.allTimingSegments[SEGMENT_BPM], Serialize, root["BpmSegments"] );
JsonUtil::SerializeVectorPointers( td.allTimingSegments[SEGMENT_STOP_DELAY], Serialize, root["StopSegments"] );
JsonUtil::SerializeVectorPointers( td.allTimingSegments[SEGMENT_STOP], Serialize, root["StopSegments"] );
}
static void Serialize(const LyricSegment &o, Json::Value &root)
+24 -10
View File
@@ -96,28 +96,42 @@ static void WriteGlobalTags( RageFile &f, Song &out )
int iRow = ws->GetRow();
float fBPS = 60 / out.m_SongTiming.GetBPMAtRow(iRow);
float fSkip = fBPS * ws->GetLength();
out.m_SongTiming.AddSegment(SEGMENT_STOP_DELAY,
new StopSegment(iRow, -fSkip, false) );
out.m_SongTiming.AddSegment(SEGMENT_STOP,
new StopSegment(iRow, -fSkip) );
}
}
f.Write( "#STOPS:" );
vector<TimingSegment *> &stops = timing.allTimingSegments[SEGMENT_STOP_DELAY];
// TODO: make Delays into Stops that start one row before.
vector<TimingSegment *> &stops = timing.allTimingSegments[SEGMENT_STOP];
vector<TimingSegment *> &delays = timing.allTimingSegments[SEGMENT_DELAY];
map<float, float> allPauses;
for( unsigned i=0; i<stops.size(); i++ )
{
const StopSegment *fs = static_cast<StopSegment *>(stops[i]);
float fBeat = fs->GetBeat();
if (fs->GetDelay()) fBeat--;
f.PutLine( ssprintf( "%.3f=%.3f", fBeat, fs->GetPause() ) );
if( i != stops.size()-1 )
f.Write( "," );
allPauses.insert(pair<float, float>(fs->GetBeat(),
fs->GetPause()));
if( fs->GetPause() < 0 )
{
stops.erase(stops.begin()+i,stops.begin()+i+1 );
i--;
}
}
// Delays can't be negative: thus, no effect.
FOREACH(TimingSegment *, delays, ss)
{
allPauses.insert(pair<float, float>(NoteRowToBeat((*ss)->GetRow() - 1),
static_cast<DelaySegment *>(*ss)->GetPause()));
}
f.Write( "#STOPS:" );
vector<RString> stopLines;
FOREACHM(float, float, allPauses, ap)
{
stopLines.push_back(ssprintf("%.3f=%.3f", ap->first, ap->second));
}
f.PutLine(join(",\n", stopLines));
f.PutLine( ";" );
FOREACH_BackgroundLayer( b )
+8 -9
View File
@@ -77,21 +77,20 @@ static void GetTimingTags( vector<RString> &lines, TimingData timing, bool bIsSo
w.Finish();
w.Init( "STOPS" );
vector<TimingSegment *> &stops = timing.allTimingSegments[SEGMENT_STOP_DELAY];
vector<TimingSegment *> &stops = timing.allTimingSegments[SEGMENT_STOP];
for (i = 0; i < stops.size(); i++)
{
StopSegment *ss = static_cast<StopSegment *>(stops[i]);
if( !ss->GetDelay() )
w.Write( ss->GetRow(), ss->GetPause() );
w.Write( ss->GetRow(), ss->GetPause() );
}
w.Finish();
w.Init( "DELAYS" );
for (i = 0; i < stops.size(); i++)
vector<TimingSegment *> &delays = timing.allTimingSegments[SEGMENT_DELAY];
for (i = 0; i < delays.size(); i++)
{
StopSegment *ss = static_cast<StopSegment *>(stops[i]);
if( ss->GetDelay() )
w.Write( ss->GetRow(), ss->GetPause() );
DelaySegment *ss = static_cast<DelaySegment *>(delays[i]);
w.Write( ss->GetRow(), ss->GetPause() );
}
w.Finish();
@@ -183,9 +182,9 @@ static void WriteTimingTags( RageFile &f, const TimingData &timing, bool bIsSong
f.PutLine(ssprintf("#BPMS:%s;",
join(",\r\n", timing.ToVectorString(SEGMENT_BPM)).c_str()));
f.PutLine(ssprintf("#STOPS:%s;",
join(",\r\n", timing.ToVectorString(SEGMENT_STOP_DELAY, false)).c_str()));
join(",\r\n", timing.ToVectorString(SEGMENT_STOP)).c_str()));
f.PutLine(ssprintf("#DELAYS:%s;",
join(",\r\n", timing.ToVectorString(SEGMENT_STOP_DELAY, true)).c_str()));
join(",\r\n", timing.ToVectorString(SEGMENT_DELAY)).c_str()));
f.PutLine(ssprintf("#WARPS:%s;",
join(",\r\n", timing.ToVectorString(SEGMENT_WARP)).c_str()));
f.PutLine(ssprintf("#TIMESIGNATURES:%s;",
+9 -4
View File
@@ -1893,7 +1893,7 @@ void ScreenEdit::InputEdit( const InputEventPlus &input, EditButton EditB )
fDelta *= 40;
}
unsigned i;
vector<TimingSegment *> &stops = GetAppropriateTiming().allTimingSegments[SEGMENT_STOP_DELAY];
vector<TimingSegment *> &stops = GetAppropriateTiming().allTimingSegments[SEGMENT_STOP];
for( i=0; i<stops.size(); i++ )
{
if( stops[i]->GetRow() == GetRow() )
@@ -1904,7 +1904,7 @@ void ScreenEdit::InputEdit( const InputEventPlus &input, EditButton EditB )
{
// create a new StopSegment
if( fDelta > 0 )
GetAppropriateTiming().AddSegment(SEGMENT_STOP_DELAY,
GetAppropriateTiming().AddSegment(SEGMENT_STOP,
new StopSegment( GetRow(), fDelta) );
}
else // StopSegment being modified is m_SongTiming.m_StopSegments[i]
@@ -2977,7 +2977,7 @@ void ScreenEdit::HandleScreenMessage( const ScreenMessage SM )
{
float fDelay = StringToFloat( ScreenTextEntry::s_sLastAnswer );
if( fDelay >= 0 )
GetAppropriateTiming().SetStopAtBeat( GetBeat(), fDelay, true );
GetAppropriateTiming().SetDelayAtBeat( GetBeat(), fDelay );
SetDirty( true );
}
else if( SM == SM_BackFromTimeSignatureChange && !ScreenTextEntry::s_bCancelledLast )
@@ -4328,11 +4328,16 @@ void ScreenEdit::HandleAreaMenuChoice( AreaMenuChoice c, const vector<int> &iAns
cpy = new BPMSegment(*(static_cast<BPMSegment *>(org)));
break;
}
case SEGMENT_STOP_DELAY:
case SEGMENT_STOP:
{
cpy = new StopSegment(*(static_cast<StopSegment *>(org)));
break;
}
case SEGMENT_DELAY:
{
cpy = new DelaySegment(*(static_cast<DelaySegment *>(org)));
break;
}
case SEGMENT_TIME_SIG:
{
cpy = new TimeSignatureSegment(*(static_cast<TimeSignatureSegment *>(org)));
+131 -68
View File
@@ -50,11 +50,16 @@ TimingData TimingData::CopyRange(int startRow, int endRow) const
cpy = new BPMSegment(*(static_cast<BPMSegment *>(org)));
break;
}
case SEGMENT_STOP_DELAY:
case SEGMENT_STOP:
{
cpy = new StopSegment(*(static_cast<StopSegment *>(org)));
break;
}
case SEGMENT_DELAY:
{
cpy = new DelaySegment(*(static_cast<DelaySegment *>(org)));
break;
}
case SEGMENT_TIME_SIG:
{
cpy = new TimeSignatureSegment(*(static_cast<TimeSignatureSegment *>(org)));
@@ -136,7 +141,7 @@ void TimingData::AddSegment(TimingSegmentType tst, TimingSegment * seg)
}
int TimingData::GetSegmentIndexAtRow(TimingSegmentType tst,
int row, bool isDelay) const
int row) const
{
const vector<TimingSegment *> &segs = this->allTimingSegments[tst];
unsigned i = 0;
@@ -145,10 +150,6 @@ int TimingData::GetSegmentIndexAtRow(TimingSegmentType tst,
TimingSegment *seg = segs[i+1];
if (seg->GetRow() > row)
{
// put conditions here for individual segments.
if (tst == SEGMENT_STOP_DELAY &&
static_cast<StopSegment *>(seg)->GetDelay() != isDelay)
continue;
break;
}
}
@@ -156,7 +157,7 @@ int TimingData::GetSegmentIndexAtRow(TimingSegmentType tst,
}
float TimingData::GetNextSegmentBeatAtRow(TimingSegmentType tst,
int row, bool isDelay) const
int row) const
{
const vector<TimingSegment *> segs = this->allTimingSegments[tst];
for (unsigned i = 0; i < segs.size(); i++ )
@@ -165,15 +166,13 @@ float TimingData::GetNextSegmentBeatAtRow(TimingSegmentType tst,
{
continue;
}
if (tst != SEGMENT_STOP_DELAY ||
static_cast<StopSegment *>(segs[i])->GetDelay() == isDelay)
return segs[i]->GetBeat();
return segs[i]->GetBeat();
}
return NoteRowToBeat(row);
}
float TimingData::GetPreviousSegmentBeatAtRow(TimingSegmentType tst,
int row, bool isDelay) const
int row) const
{
float backup = -1;
const vector<TimingSegment *> segs = this->allTimingSegments[tst];
@@ -183,9 +182,7 @@ float TimingData::GetPreviousSegmentBeatAtRow(TimingSegmentType tst,
{
break;
}
if (tst != SEGMENT_STOP_DELAY ||
static_cast<StopSegment *>(segs[i])->GetDelay() == isDelay)
backup = segs[i]->GetBeat();
backup = segs[i]->GetBeat();
}
return (backup > -1) ? backup : NoteRowToBeat(row);
}
@@ -219,21 +216,20 @@ void TimingData::SetBPMAtRow( int iNoteRow, float fBPM )
}
}
void TimingData::SetStopAtRow( int iRow, float fSeconds, bool bDelay )
void TimingData::SetStopAtRow( int iRow, float fSeconds )
{
unsigned i;
vector<TimingSegment *> &stops = this->allTimingSegments[SEGMENT_STOP_DELAY];
vector<TimingSegment *> &stops = this->allTimingSegments[SEGMENT_STOP];
for( i=0; i<stops.size(); i++ )
if (stops[i]->GetRow() == iRow &&
static_cast<StopSegment *>(stops[i])->GetDelay() == bDelay )
if (stops[i]->GetRow() == iRow)
break;
if( i == stops.size() ) // there is no Stop/Delay Segment at the current beat
if( i == stops.size() ) // there is no StopSegment at the current beat
{
// create a new StopSegment
if( fSeconds > 0 )
{
AddSegment( SEGMENT_STOP_DELAY, new StopSegment(iRow, fSeconds, bDelay) );
AddSegment( SEGMENT_STOP, new StopSegment(iRow, fSeconds) );
}
}
else // StopSegment being modified is m_StopSegments[i]
@@ -248,6 +244,34 @@ void TimingData::SetStopAtRow( int iRow, float fSeconds, bool bDelay )
}
}
void TimingData::SetDelayAtRow( int iRow, float fSeconds )
{
unsigned i;
vector<TimingSegment *> &stops = this->allTimingSegments[SEGMENT_DELAY];
for( i=0; i<stops.size(); i++ )
if (stops[i]->GetRow() == iRow)
break;
if( i == stops.size() ) // there is no DelaySegment at the current beat
{
// create a new DelaySegment
if( fSeconds > 0 )
{
AddSegment( SEGMENT_DELAY, new DelaySegment(iRow, fSeconds) );
}
}
else // DelaySegment being modified is present one
{
DelaySegment *ss = static_cast<DelaySegment *>(stops[i]);
if( fSeconds > 0 )
{
ss->SetPause(fSeconds);
}
else
stops.erase( stops.begin()+i, stops.begin()+i+1 );
}
}
void TimingData::SetTimeSignatureAtRow( int iRow, int iNumerator, int iDenominator )
{
unsigned i;
@@ -526,14 +550,13 @@ void TimingData::SetSpeedModeAtRow( int iRow, unsigned short usMode )
usMode );
}
float TimingData::GetStopAtRow( int iNoteRow, bool bDelay ) const
float TimingData::GetStopAtRow( int iRow ) const
{
const vector<TimingSegment *> &stops = this->allTimingSegments[SEGMENT_STOP_DELAY];
const vector<TimingSegment *> &stops = this->allTimingSegments[SEGMENT_STOP];
for( unsigned i=0; i<stops.size(); i++ )
{
const StopSegment *s = static_cast<StopSegment *>(stops[i]);
if( s->GetDelay() == bDelay && s->GetRow() == iNoteRow )
if( s->GetRow() == iRow )
{
return s->GetPause();
}
@@ -541,15 +564,19 @@ float TimingData::GetStopAtRow( int iNoteRow, bool bDelay ) const
return 0;
}
float TimingData::GetStopAtRow( int iRow ) const
{
return GetStopAtRow( iRow, false );
}
float TimingData::GetDelayAtRow( int iRow ) const
{
return GetStopAtRow( iRow, true );
const vector<TimingSegment *> &stops = this->allTimingSegments[SEGMENT_DELAY];
for( unsigned i=0; i<stops.size(); i++ )
{
const DelaySegment *s = static_cast<DelaySegment *>(stops[i]);
if( s->GetRow() == iRow )
{
return s->GetPause();
}
}
return 0;
}
int TimingData::GetComboAtRow( int iNoteRow ) const
@@ -684,7 +711,7 @@ bool TimingData::IsWarpAtRow( int iNoteRow ) const
if( s->GetBeat() <= beatRow && beatRow < (s->GetBeat() + s->GetLength() ) )
{
// Allow stops inside warps to allow things like stop, warp, stop, warp, stop, and so on.
if( this->allTimingSegments[SEGMENT_STOP_DELAY].empty() )
if( this->allTimingSegments[SEGMENT_STOP].empty() && this->allTimingSegments[SEGMENT_DELAY].empty() )
{
return true;
}
@@ -783,16 +810,26 @@ LabelSegment* TimingData::GetLabelSegmentAtRow( int iRow )
return static_cast<LabelSegment *>(labels[i]);
}
StopSegment* TimingData::GetStopSegmentAtRow( int iNoteRow, bool bDelay )
StopSegment* TimingData::GetStopSegmentAtRow( int iNoteRow )
{
vector<TimingSegment *> &stops = this->allTimingSegments[SEGMENT_STOP_DELAY];
vector<TimingSegment *> &stops = this->allTimingSegments[SEGMENT_STOP];
if( stops.empty() )
return new StopSegment();
int i = GetSegmentIndexAtRow( SEGMENT_STOP_DELAY, iNoteRow, bDelay );
int i = GetSegmentIndexAtRow( SEGMENT_STOP, iNoteRow );
return static_cast<StopSegment *>(stops[i]);
}
DelaySegment* TimingData::GetDelaySegmentAtRow( int iNoteRow )
{
vector<TimingSegment *> &stops = this->allTimingSegments[SEGMENT_DELAY];
if( stops.empty() )
return new DelaySegment();
int i = GetSegmentIndexAtRow( SEGMENT_DELAY, iNoteRow );
return static_cast<DelaySegment *>(stops[i]);
}
WarpSegment* TimingData::GetWarpSegmentAtRow( int iRow )
{
vector<TimingSegment *> &warps = this->allTimingSegments[SEGMENT_WARP];
@@ -854,6 +891,7 @@ enum
FOUND_WARP_DESTINATION,
FOUND_BPM_CHANGE,
FOUND_STOP,
FOUND_DELAY,
FOUND_MARKER,
NOT_FOUND
};
@@ -863,7 +901,8 @@ void TimingData::GetBeatAndBPSFromElapsedTimeNoOffset( float fElapsedTime, float
const vector<TimingSegment *> * segs = this->allTimingSegments;
vector<TimingSegment *>::const_iterator itBPMS = segs[SEGMENT_BPM].begin();
vector<TimingSegment *>::const_iterator itWS = segs[SEGMENT_WARP].begin();
vector<TimingSegment *>::const_iterator itSS = segs[SEGMENT_STOP_DELAY].begin();
vector<TimingSegment *>::const_iterator itSS = segs[SEGMENT_STOP].begin();
vector<TimingSegment *>::const_iterator itDS = segs[SEGMENT_DELAY].begin();
bFreezeOut = false;
bDelayOut = false;
@@ -892,8 +931,15 @@ void TimingData::GetBeatAndBPSFromElapsedTimeNoOffset( float fElapsedTime, float
iEventRow = (*itBPMS)->GetRow();
iEventType = FOUND_BPM_CHANGE;
}
if (itSS != segs[SEGMENT_STOP_DELAY].end() &&
(*itSS)->GetRow() < iEventRow )
if (itDS != segs[SEGMENT_DELAY].end() &&
(*itDS)->GetRow() < iEventRow)
{
iEventRow = (*itDS)->GetRow();
iEventType = FOUND_DELAY;
}
if (itSS != segs[SEGMENT_STOP].end() &&
(*itSS)->GetRow() < iEventRow &&
iEventType != FOUND_DELAY )
{
iEventRow = (*itSS)->GetRow();
iEventType = FOUND_STOP;
@@ -917,23 +963,39 @@ void TimingData::GetBeatAndBPSFromElapsedTimeNoOffset( float fElapsedTime, float
fLastTime = fNextEventTime;
switch( iEventType )
{
case FOUND_WARP_DESTINATION:
bIsWarping = false;
break;
case FOUND_BPM_CHANGE:
fBPS = static_cast<BPMSegment *>(*itBPMS)->GetBPS();
itBPMS ++;
break;
case FOUND_STOP:
case FOUND_WARP_DESTINATION:
bIsWarping = false;
break;
case FOUND_BPM_CHANGE:
fBPS = static_cast<BPMSegment *>(*itBPMS)->GetBPS();
itBPMS ++;
break;
case FOUND_DELAY:
{
const DelaySegment *ss = static_cast<DelaySegment *>(*itDS);
fTimeToNextEvent = ss->GetPause();
fNextEventTime = fLastTime + fTimeToNextEvent;
if ( fElapsedTime < fNextEventTime )
{
bFreezeOut = false;
bDelayOut = true;
fBeatOut = ss->GetBeat();
fBPSOut = fBPS;
return;
}
fLastTime = fNextEventTime;
itDS ++;
break;
}
case FOUND_STOP:
{
const StopSegment *ss = static_cast<StopSegment *>(*itSS);
fTimeToNextEvent = ss->GetPause();
fNextEventTime = fLastTime + fTimeToNextEvent;
const bool bIsDelay = ss->GetDelay();
if ( fElapsedTime < fNextEventTime )
{
bFreezeOut = !bIsDelay;
bDelayOut = bIsDelay;
bFreezeOut = true;
bDelayOut = false;
fBeatOut = ss->GetBeat();
fBPSOut = fBPS;
return;
@@ -942,7 +1004,7 @@ void TimingData::GetBeatAndBPSFromElapsedTimeNoOffset( float fElapsedTime, float
itSS ++;
}
break;
case FOUND_WARP:
case FOUND_WARP:
{
bIsWarping = true;
const WarpSegment *ws = static_cast<WarpSegment *>(*itWS);
@@ -975,7 +1037,8 @@ float TimingData::GetElapsedTimeFromBeatNoOffset( float fBeat ) const
const vector<TimingSegment *> * segs = this->allTimingSegments;
vector<TimingSegment *>::const_iterator itBPMS = segs[SEGMENT_BPM].begin();
vector<TimingSegment *>::const_iterator itWS = segs[SEGMENT_WARP].begin();
vector<TimingSegment *>::const_iterator itSS = segs[SEGMENT_STOP_DELAY].begin();
vector<TimingSegment *>::const_iterator itSS = segs[SEGMENT_STOP].begin();
vector<TimingSegment *>::const_iterator itDS = segs[SEGMENT_DELAY].begin();
int iLastRow = 0;
float fLastTime = -m_fBeat0OffsetInSeconds;
@@ -999,20 +1062,18 @@ float TimingData::GetElapsedTimeFromBeatNoOffset( float fBeat ) const
iEventRow = (*itBPMS)->GetRow();
iEventType = FOUND_BPM_CHANGE;
}
if (itSS != segs[SEGMENT_STOP_DELAY].end() &&
static_cast<StopSegment *>(*itSS)->GetDelay() &&
(*itSS)->GetRow() < iEventRow ) // delays (come before marker)
if (itDS != segs[SEGMENT_DELAY].end() &&
(*itDS)->GetRow() < iEventRow ) // delays (come before marker)
{
iEventRow = (*itSS)->GetRow();
iEventType = FOUND_STOP;
iEventRow = (*itDS)->GetRow();
iEventType = FOUND_DELAY;
}
if( BeatToNoteRow(fBeat) < iEventRow )
{
iEventRow = BeatToNoteRow(fBeat);
iEventType = FOUND_MARKER;
}
if (itSS != segs[SEGMENT_STOP_DELAY].end() &&
!static_cast<StopSegment *>(*itSS)->GetDelay() &&
if (itSS != segs[SEGMENT_STOP].end() &&
(*itSS)->GetRow() < iEventRow ) // stops (come after marker)
{
iEventRow = (*itSS)->GetRow();
@@ -1042,6 +1103,12 @@ float TimingData::GetElapsedTimeFromBeatNoOffset( float fBeat ) const
fLastTime = fNextEventTime;
itSS ++;
break;
case FOUND_DELAY:
fTimeToNextEvent = static_cast<DelaySegment *>(*itDS)->GetPause();
fNextEventTime = fLastTime + fTimeToNextEvent;
fLastTime = fNextEventTime;
itDS ++;
break;
case FOUND_MARKER:
return fLastTime;
case FOUND_WARP:
@@ -1300,9 +1367,12 @@ bool TimingData::HasBpmChanges() const
return this->allTimingSegments[SEGMENT_BPM].size()>1;
}
// TODO: Think about splitting this up into HasStops and HasDelays.
bool TimingData::HasStops() const
{
return this->allTimingSegments[SEGMENT_STOP_DELAY].size()>0;
return
this->allTimingSegments[SEGMENT_STOP].size()>0 ||
this->allTimingSegments[SEGMENT_DELAY].size()>0;
}
bool TimingData::HasWarps() const
@@ -1364,20 +1434,13 @@ void TimingData::NoteRowToMeasureAndBeat( int iNoteRow, int &iMeasureIndexOut, i
return;
}
vector<RString> TimingData::ToVectorString(TimingSegmentType tst,
bool isDelay, int dec) const
vector<RString> TimingData::ToVectorString(TimingSegmentType tst, int dec) const
{
const vector<TimingSegment *> segs = this->allTimingSegments[tst];
vector<RString> ret;
for (unsigned i = 0; i < segs.size(); i++)
{
if (tst == SEGMENT_STOP_DELAY)
{
StopSegment *seg = static_cast<StopSegment *>(segs[i]);
if (seg->GetDelay() != isDelay)
continue;
}
ret.push_back(segs[i]->ToString(dec));
}
return ret;
@@ -1433,12 +1496,12 @@ public:
}
static int GetStops( T* p, lua_State *L )
{
LuaHelpers::CreateTableFromArray(p->ToVectorString(SEGMENT_STOP_DELAY, false), L);
LuaHelpers::CreateTableFromArray(p->ToVectorString(SEGMENT_STOP), L);
return 1;
}
static int GetDelays( T* p, lua_State *L )
{
LuaHelpers::CreateTableFromArray(p->ToVectorString(SEGMENT_STOP_DELAY, true), L);
LuaHelpers::CreateTableFromArray(p->ToVectorString(SEGMENT_DELAY), L);
return 1;
}
static int GetBPMs( T* p, lua_State *L )
+42 -84
View File
@@ -19,30 +19,30 @@ public:
void AddSegment(TimingSegmentType tst, TimingSegment * seg);
int GetSegmentIndexAtRow(TimingSegmentType tst,
int row, bool isDelay = false) const;
int row) const;
int GetSegmentIndexAtBeat(TimingSegmentType tst,
float beat, bool isDelay = false) const
float beat) const
{
return this->GetSegmentIndexAtRow(tst, BeatToNoteRow(beat), isDelay);
return this->GetSegmentIndexAtRow(tst, BeatToNoteRow(beat));
}
float GetNextSegmentBeatAtRow(TimingSegmentType tst,
int row, bool isDelay = false) const;
int row) const;
float GetNextSegmentBeatAtBeat(TimingSegmentType tst,
float beat, bool isDelay = false) const
float beat) const
{
return this->GetNextSegmentBeatAtRow(tst, BeatToNoteRow(beat), isDelay);
return this->GetNextSegmentBeatAtRow(tst, BeatToNoteRow(beat));
}
float GetPreviousSegmentBeatAtRow(TimingSegmentType tst,
int row, bool isDelay = false) const;
int row) const;
float GetPreviousSegmentBeatAtBeat(TimingSegmentType tst,
float beat, bool isDelay = false) const
float beat) const
{
return this->GetPreviousSegmentBeatAtRow(tst, BeatToNoteRow(beat), isDelay);
return this->GetPreviousSegmentBeatAtRow(tst, BeatToNoteRow(beat));
}
bool empty() const;
@@ -102,20 +102,6 @@ public:
*/
BPMSegment* GetBPMSegmentAtBeat( float fBeat ) { return GetBPMSegmentAtRow( (int)BeatToNoteRow(fBeat)); }
/**
* @brief Retrieve the Stop/Delay at the given row.
* @param iNoteRow the row in question.
* @param bDelayOut A flag to determine if we are getting a delay or not.
* @return the time we stop at this row.
*/
float GetStopAtRow( int iNoteRow, bool bDelayOut ) const;
/**
* @brief Retrieve the Stop/Delay at the given row.
* @param fBeat the beat in question.
* @param bDelayOut A flag to determine if we are getting a delay or not.
* @return the time we stop at this beat.
*/
float GetStopAtBeat( float fBeat, bool bDelayOut ) const { return GetStopAtRow( BeatToNoteRow(fBeat), bDelayOut ); }
/**
* @brief Retrieve the stop time at the given row.
* @param iNoteRow the row in question.
@@ -128,6 +114,33 @@ public:
* @return the stop time.
*/
float GetStopAtBeat( float fBeat ) const { return GetStopAtRow( BeatToNoteRow(fBeat) ); }
/**
* @brief Set the row to have the new stop time.
* @param iNoteRow the row to have the new stop time.
* @param fSeconds the new stop time.
*/
void SetStopAtRow( int iNoteRow, float fSeconds );
/**
* @brief Set the beat to have the new stop time.
* @param fBeat to have the new stop time.
* @param fSeconds the new stop time.
*/
void SetStopAtBeat( float fBeat, float fSeconds ) { SetStopAtRow( BeatToNoteRow(fBeat), fSeconds); }
/**
* @brief Retrieve the StopSegment at the specified row.
* @param iNoteRow the row that has a StopSegment.
* @return the StopSegment in question.
*/
StopSegment* GetStopSegmentAtRow( int iNoteRow );
/**
* @brief Retrieve the StopSegment at the specified beat.
* @param fBeat the beat that has a StopSegment.
* @return the StopSegment in question.
*/
StopSegment* GetStopSegmentAtBeat( float fBeat ) { return GetStopSegmentAtRow( BeatToNoteRow(fBeat)); }
/**
* @brief Retrieve the delay time at the given row.
* @param iNoteRow the row in question.
@@ -140,21 +153,7 @@ public:
* @return the delay time.
*/
float GetDelayAtBeat( float fBeat ) const { return GetDelayAtRow( BeatToNoteRow(fBeat) ); }
/**
* @brief Set the row to have the new stop time.
* @param iNoteRow the row to have the new stop time.
* @param fSeconds the new stop time.
*/
void SetStopAtRow( int iNoteRow, float fSeconds ) { SetStopAtRow( iNoteRow, fSeconds, false ); }
/**
* @brief Set the row to have the new pause time.
*
* This function was added specifically for sm-ssc.
* @param iNoteRow the row to have the new pause time.
* @param fSeconds the new pause time.
* @param bDelay If true, this is a Delay Segment. Otherwise, it is a StopSegment.
*/
void SetStopAtRow( int iNoteRow, float fSeconds, bool bDelay );
/**
* @brief Set the row to have the new delay time.
*
@@ -162,22 +161,7 @@ public:
* @param iNoteRow the row to have the new delay time.
* @param fSeconds the new delay time.
*/
void SetDelayAtRow( int iNoteRow, float fSeconds ) { SetStopAtRow( iNoteRow, fSeconds, true ); }
/**
* @brief Set the beat to have the new stop time.
* @param fBeat to have the new stop time.
* @param fSeconds the new stop time.
*/
void SetStopAtBeat( float fBeat, float fSeconds ) { SetStopAtRow( BeatToNoteRow(fBeat), fSeconds, false ); }
/**
* @brief Set the beat to have the new pause time.
*
* This function was added specifically for sm-ssc.
* @param fBeat the beat to have the new pause time.
* @param fSeconds the new pause time.
* @param bDelay If true, this is a Delay Segment. Otherwise, it is a StopSegment.
*/
void SetStopAtBeat( float fBeat, float fSeconds, bool bDelay ) { SetStopAtRow( BeatToNoteRow(fBeat), fSeconds, bDelay ); }
void SetDelayAtRow( int iNoteRow, float fSeconds );
/**
* @brief Set the beat to have the new delay time.
*
@@ -185,45 +169,19 @@ public:
* @param fBeat the beat to have the new delay time.
* @param fSeconds the new delay time.
*/
void SetDelayAtBeat( float fBeat, float fSeconds ) { SetStopAtRow( BeatToNoteRow(fBeat), fSeconds, true ); }
/**
* @brief Retrieve the StopSegment at the specified row.
* @param iNoteRow the row that has a StopSegment.
* @return the StopSegment in question.
*/
StopSegment* GetStopSegmentAtRow( int iNoteRow ) { return GetStopSegmentAtRow( iNoteRow, false ); }
/**
* @brief Retrieve the StopSegment at the specified beat.
* @param fBeat the beat that has a StopSegment.
* @return the StopSegment in question.
*/
StopSegment* GetStopSegmentAtBeat( float fBeat ) { return GetStopSegmentAtRow( BeatToNoteRow(fBeat), false); }
/**
* @brief Retrieve the StopSegment at the specified row.
* @param iNoteRow the row that has a StopSegment.
* @param bDelay If true, this is actually a DelaySegment.
* @return the StopSegment in question.
*/
StopSegment* GetStopSegmentAtRow( int iNoteRow, bool bDelay );
/**
* @brief Retrieve the StopSegment at the specified beat.
* @param fBeat the beat that has a StopSegment.
* @param bDelay If true, this is actually a DelaySegment.
* @return the StopSegment in question.
*/
StopSegment* GetStopSegmentAtBeat( float fBeat, bool bDelay ) { return GetStopSegmentAtRow( BeatToNoteRow(fBeat), bDelay ); }
void SetDelayAtBeat( float fBeat, float fSeconds ) { SetDelayAtRow( BeatToNoteRow(fBeat), fSeconds); }
/**
* @brief Retrieve the DelaySegment at the specified row.
* @param iNoteRow the row that has a DelaySegment.
* @return the DelaySegment in question.
*/
StopSegment* GetDelaySegmentAtRow( int iNoteRow ) { return GetStopSegmentAtRow( iNoteRow, true ); }
DelaySegment* GetDelaySegmentAtRow( int iNoteRow );
/**
* @brief Retrieve the DelaySegment at the specified beat.
* @param fBeat the beat that has a DelaySegment.
* @return the DelaySegment in question.
*/
StopSegment* GetDelaySegmentAtBeat( float fBeat ) { return GetStopSegmentAtRow( BeatToNoteRow(fBeat), true); }
DelaySegment* GetDelaySegmentAtBeat( float fBeat ) { return GetDelaySegmentAtRow( BeatToNoteRow(fBeat)); }
/**
* @brief Retrieve the Time Signature's numerator at the given row.
@@ -830,7 +788,7 @@ public:
*/
float m_fBeat0OffsetInSeconds;
vector<RString> ToVectorString(TimingSegmentType tst, bool isDelay = false, int dec = 6) const;
vector<RString> ToVectorString(TimingSegmentType tst, int dec = 6) const;
};
#undef COMPARE
+21 -13
View File
@@ -4,7 +4,8 @@
static const char *TimingSegmentTypeNames[] = {
"BPM",
"Stop/Delay", // TODO: separate when stops and delays are separate.
"Stop",
"Delay",
"Time Sig",
"Warp",
"Label",
@@ -332,25 +333,32 @@ void StopSegment::SetPause(const float i)
this->pauseSeconds = i;
}
bool StopSegment::GetDelay() const
{
return this->isDelay;
}
void StopSegment::SetDelay(const bool i)
{
this->isDelay = i;
}
bool StopSegment::operator<( const StopSegment &other ) const
{
LTCOMPARE(GetRow());
if (this->GetDelay() && !other.GetDelay()) return true;
if (!this->GetDelay() && other.GetDelay()) return false;
LTCOMPARE(GetPause());
return false;
}
float DelaySegment::GetPause() const
{
return this->pauseSeconds;
}
void DelaySegment::SetPause(const float i)
{
this->pauseSeconds = i;
}
bool DelaySegment::operator<( const DelaySegment &other ) const
{
LTCOMPARE(GetRow());
LTCOMPARE(GetPause());
return false;
}
#undef LTCOMPARE
/**
* @file
* @author Jason Felds (c) 2011
+70 -49
View File
@@ -6,10 +6,8 @@
enum TimingSegmentType
{
SEGMENT_BPM,
SEGMENT_STOP_DELAY,
// uncomment the below two when stops and delays don't share one.
// SEGMENT_STOP,
// SEGMENT_DELAY,
SEGMENT_STOP,
SEGMENT_DELAY,
SEGMENT_TIME_SIG,
SEGMENT_WARP,
SEGMENT_LABEL,
@@ -81,7 +79,7 @@ struct TimingSegment
{
return TimingSegmentType_Invalid;
}
// TODO: Remove isDelay optional param and split Stops and Delays.
virtual RString ToString(int dec) const
{
return FloatToString(this->GetBeat());
@@ -877,9 +875,7 @@ private:
};
/**
* @brief Identifies when a song has a stop or a delay.
*
* It is hopeful that stops and delays can be made into their own segments at some point.
* @brief Identifies when a song has a stop, DDR/ITG style.
*/
struct StopSegment : public TimingSegment
{
@@ -889,35 +885,21 @@ struct StopSegment : public TimingSegment
* It is best to override the values as soon as possible.
*/
StopSegment() : TimingSegment(-1),
pauseSeconds(-1.0f), isDelay(false) {}
pauseSeconds(-1.0f) {}
StopSegment (const StopSegment &other):
TimingSegment(other.GetRow()),
pauseSeconds(other.GetPause()),
isDelay(other.GetDelay()) {}
pauseSeconds(other.GetPause()) {}
/**
* @brief Creates a Stop Segment with specified values.
*
* This will not create a dedicated delay segment.
* Use the third constructor for making delays.
* @param s the starting row / beat of this segment.
* @param f the length of time to pause the note scrolling.
*/
template <typename StartType>
StopSegment( StartType s, float f ):
TimingSegment(max((StartType)0, s)),
pauseSeconds(f), isDelay(false) {}
/**
* @brief Creates a Stop/Delay Segment with specified values.
* @param s the starting row / beat of this segment.
* @param f the length of time to pause the note scrolling.
* @param d the flag that makes this Stop Segment a Delay Segment.
*/
template <typename StartType>
StopSegment( StartType s, float f, bool d ):
TimingSegment(max((StartType)0, s)),
pauseSeconds(f), isDelay(d) {}
pauseSeconds(f) {}
/**
* @brief Get the pause length in this StopSegment.
@@ -929,16 +911,6 @@ struct StopSegment : public TimingSegment
* @param i the pause length. */
void SetPause(const float i);
/**
* @brief Get the behavior in this StopSegment.
* @return the behavior. */
bool GetDelay() const;
/**
* @brief Set the behavior in this StopSegment.
* @param i the behavior. */
void SetDelay(const bool i);
virtual RString ToString(int dec) const
{
const RString str = "%.0" + IntToString(dec)
@@ -948,32 +920,81 @@ struct StopSegment : public TimingSegment
/**
* @brief Compares two StopSegments to see if one is less than the other.
*
* It should be observed that Delay Segments have to come before Stop Segments.
* Otherwise, it will act like a Stop Segment with extra time from the Delay at
* the same row.
* @param other the other StopSegment to compare to.
* @return the truth/falsehood of if the first is less than the second.
*/
bool operator<( const StopSegment &other ) const;
TimingSegmentType GetType() const { return SEGMENT_STOP_DELAY; }
TimingSegmentType GetType() const { return SEGMENT_STOP; }
private:
/**
* @brief The amount of time to complete the pause at the given row.
*/
float pauseSeconds;
/**
* @brief How does this StopSegment behave?
*
* If true, the Stop Segment is treated as a Delay Segment, similar to the Pump It Up series.
* If false, this behaves similar to the DDR/ITG style games.
*
* TODO: Separate out DelaySegments in the future.
*/
bool isDelay;
};
/**
* @brief Identifies when a song has a delay, or pump style stop.
*/
struct DelaySegment : public TimingSegment
{
/**
* @brief Creates a simple Delay Segment with default values.
*
* It is best to override the values as soon as possible.
*/
DelaySegment() : TimingSegment(-1),
pauseSeconds(-1.0f) {}
DelaySegment (const DelaySegment &other):
TimingSegment(other.GetRow()),
pauseSeconds(other.GetPause()) {}
/**
* @brief Creates a Delay Segment with specified values.
* @param s the starting row / beat of this segment.
* @param f the length of time to pause the note scrolling.
*/
template <typename StartType>
DelaySegment( StartType s, float f ):
TimingSegment(max((StartType)0, s)),
pauseSeconds(f) {}
/**
* @brief Get the pause length in this DelaySegment.
* @return the pause length. */
float GetPause() const;
/**
* @brief Set the pause length in this DelaySegment.
* @param i the pause length. */
void SetPause(const float i);
virtual RString ToString(int dec) const
{
const RString str = "%.0" + IntToString(dec)
+ "f=%.0" + IntToString(dec) + "f";
return ssprintf(str.c_str(), this->GetBeat(), this->GetPause());
}
/**
* @brief Compares two DelaySegments to see if one is less than the other.
* @param other the other DelaySegment to compare to.
* @return the truth/falsehood of if the first is less than the second.
*/
bool operator<( const DelaySegment &other ) const;
TimingSegmentType GetType() const { return SEGMENT_DELAY; }
private:
/**
* @brief The amount of time to complete the pause at the given row.
*/
float pauseSeconds;
};
#endif
/**