update comment
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@@ -367,12 +367,7 @@ void RageSound::StopPlaying()
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SOUNDMAN->StopMixing(this);
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}
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/* This is similar to StopPlaying, except it's called by sound drivers when we're done
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* playing, rather than by users to as us to stop. (The only difference is that this
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* doesn't call SOUNDMAN->StopMixing; there's no reason to tell the sound driver to
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* stop mixing, since they're the one telling us we're done.)
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*
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* This is only called from the main thread. */
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/* This is called by sound drivers when we're done playing. */
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void RageSound::SoundIsFinishedPlaying()
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{
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if( !m_bPlaying )
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