namespace
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@@ -3,9 +3,12 @@
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#ifndef GAME_LOOP_H
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#define GAME_LOOP_H
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void GameLoop();
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void StartConcurrentRendering();
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void FinishConcurrentRendering();
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namespace GameLoop
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{
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void GameLoop();
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void StartConcurrentRendering();
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void FinishConcurrentRendering();
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};
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#endif
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