namespace
This commit is contained in:
@@ -118,7 +118,7 @@ static void CheckFocus()
|
||||
}
|
||||
}
|
||||
|
||||
void GameLoop()
|
||||
void GameLoop::GameLoop()
|
||||
{
|
||||
/* People may want to do something else while songs are loading, so do
|
||||
* this after loading songs. */
|
||||
@@ -257,13 +257,13 @@ int ConcurrentRenderer::StartRenderThread( void *p )
|
||||
return 0;
|
||||
}
|
||||
|
||||
void StartConcurrentRendering()
|
||||
void GameLoop::StartConcurrentRendering()
|
||||
{
|
||||
ASSERT( g_pConcurrentRenderer == NULL );
|
||||
g_pConcurrentRenderer = new ConcurrentRenderer;
|
||||
}
|
||||
|
||||
void FinishConcurrentRendering()
|
||||
void GameLoop::FinishConcurrentRendering()
|
||||
{
|
||||
SAFE_DELETE( g_pConcurrentRenderer );
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user