remove unused overload
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@@ -1002,12 +1002,6 @@ void ThemeManager::GetMetric( const RString &sClassName, const RString &sValueNa
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}
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#endif
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void ThemeManager::GetMetric( const RString &sClassName, const RString &sValueName, LuaReference &valueOut )
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{
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RString sValue = GetMetricRaw( g_pLoadedThemeData->iniMetrics, sClassName, sValueName );
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valueOut.SetFromExpression( "function(self) " + sValue + "end" );
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}
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static RString PseudoLocalize( RString s )
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{
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s.Replace( "a", "àá" );
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@@ -85,7 +85,6 @@ public:
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void GetMetric( const RString &sClassName, const RString &sValueName, float &valueOut ) { valueOut = GetMetricF( sClassName, sValueName ); }
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void GetMetric( const RString &sClassName, const RString &sValueName, bool &valueOut ) { valueOut = GetMetricB( sClassName, sValueName ); }
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void GetMetric( const RString &sClassName, const RString &sValueName, RageColor &valueOut ) { valueOut = GetMetricC( sClassName, sValueName ); }
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void GetMetric( const RString &sClassName, const RString &sValueName, LuaReference &valueOut );
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#if !defined(SMPACKAGE)
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void GetMetric( const RString &sClassName, const RString &sValueName, apActorCommands &valueOut );
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#endif
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