style cleanup
This commit is contained in:
@@ -197,57 +197,58 @@ float TimingData::GetElapsedTimeFromBeat( float fBeat ) const
|
||||
return fElapsedTime;
|
||||
}
|
||||
|
||||
void TimingData::ScaleRegion( float fScale, float fStartBeat, float fEndBeat ) {
|
||||
void TimingData::ScaleRegion( float fScale, float fStartBeat, float fEndBeat )
|
||||
{
|
||||
ASSERT( fScale > 0 );
|
||||
ASSERT( fStartBeat >= 0 );
|
||||
ASSERT( fStartBeat < fEndBeat );
|
||||
|
||||
int ix = 0;
|
||||
unsigned ix = 0;
|
||||
|
||||
for (ix = 0; ix < m_BPMSegments.size(); ix++) {
|
||||
for ( ix = 0; ix < m_BPMSegments.size(); ix++ )
|
||||
{
|
||||
const float fSegStart = m_BPMSegments[ix].m_fStartBeat;
|
||||
if (fSegStart < fStartBeat)
|
||||
if( fSegStart < fStartBeat )
|
||||
continue;
|
||||
else if (fSegStart > fEndBeat)
|
||||
else if( fSegStart > fEndBeat )
|
||||
m_BPMSegments[ix].m_fStartBeat += (fEndBeat - fStartBeat) * (fScale - 1);
|
||||
else
|
||||
m_BPMSegments[ix].m_fStartBeat = (fSegStart - fStartBeat) * fScale + fStartBeat;
|
||||
}
|
||||
|
||||
for (ix = 0; ix < m_StopSegments.size(); ix++) {
|
||||
for( ix = 0; ix < m_StopSegments.size(); ix++ )
|
||||
{
|
||||
const float fSegStart = m_StopSegments[ix].m_fStartBeat;
|
||||
if (fSegStart < fStartBeat)
|
||||
if( fSegStart < fStartBeat )
|
||||
continue;
|
||||
else if (fSegStart > fEndBeat)
|
||||
else if( fSegStart > fEndBeat )
|
||||
m_StopSegments[ix].m_fStartBeat += (fEndBeat - fStartBeat) * (fScale - 1);
|
||||
else
|
||||
m_StopSegments[ix].m_fStartBeat = (fSegStart - fStartBeat) * fScale + fStartBeat;
|
||||
}
|
||||
}
|
||||
|
||||
void TimingData::ShiftRows( float fStartBeat, float fBeatsToShift ) {
|
||||
int ix = 0;
|
||||
void TimingData::ShiftRows( float fStartBeat, float fBeatsToShift )
|
||||
{
|
||||
unsigned ix = 0;
|
||||
|
||||
for (ix = 0; ix < m_BPMSegments.size(); ix++) {
|
||||
for( ix = 0; ix < m_BPMSegments.size(); ix++ )
|
||||
{
|
||||
const float fSegStart = m_BPMSegments[ix].m_fStartBeat;
|
||||
if (fSegStart < fStartBeat)
|
||||
if( fSegStart < fStartBeat )
|
||||
continue;
|
||||
else {
|
||||
m_BPMSegments[ix].m_fStartBeat += fBeatsToShift;
|
||||
if (m_BPMSegments[ix].m_fStartBeat < fStartBeat)
|
||||
m_BPMSegments[ix].m_fStartBeat = fStartBeat;
|
||||
}
|
||||
|
||||
m_BPMSegments[ix].m_fStartBeat += fBeatsToShift;
|
||||
m_BPMSegments[ix].m_fStartBeat = max( m_BPMSegments[ix].m_fStartBeat, fStartBeat );
|
||||
}
|
||||
|
||||
for (ix = 0; ix < m_StopSegments.size(); ix++) {
|
||||
for( ix = 0; ix < m_StopSegments.size(); ix++ )
|
||||
{
|
||||
const float fSegStart = m_StopSegments[ix].m_fStartBeat;
|
||||
if (fSegStart < fStartBeat)
|
||||
if( fSegStart < fStartBeat )
|
||||
continue;
|
||||
else {
|
||||
m_StopSegments[ix].m_fStartBeat += fBeatsToShift;
|
||||
if (m_StopSegments[ix].m_fStartBeat < fStartBeat)
|
||||
m_StopSegments[ix].m_fStartBeat = fStartBeat;
|
||||
}
|
||||
m_StopSegments[ix].m_fStartBeat += fBeatsToShift;
|
||||
m_StopSegments[ix].m_fStartBeat = max( m_StopSegments[ix].m_fStartBeat, fStartBeat );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user