cleanup, static
This commit is contained in:
@@ -36,19 +36,6 @@ enum
|
|||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
const int DANCE_COL_SPACING = 64;
|
|
||||||
const int PUMP_COL_SPACING = 50;
|
|
||||||
const int EZ2_COL_SPACING = 46;
|
|
||||||
const int EZ2_REAL_COL_SPACING = 40;
|
|
||||||
const int PARA_COL_SPACING = 54;
|
|
||||||
const int DS3DDX_COL_SPACING = 46;
|
|
||||||
const int BEAT_COL_SPACING = 34;
|
|
||||||
const int MANIAX_COL_SPACING = 36;
|
|
||||||
const int TECHNO_COL_SPACING = 56;
|
|
||||||
const int TECHNO_VERSUS_COL_SPACING = 33;
|
|
||||||
const int POPN5_COL_SPACING = 32;
|
|
||||||
const int POPN9_COL_SPACING = 32;
|
|
||||||
|
|
||||||
static struct
|
static struct
|
||||||
{
|
{
|
||||||
char *szName;
|
char *szName;
|
||||||
@@ -114,6 +101,8 @@ const InputMapping g_AutoKeyMappings_Dance[] =
|
|||||||
InputMapping_END
|
InputMapping_END
|
||||||
};
|
};
|
||||||
|
|
||||||
|
static const int DANCE_COL_SPACING = 64;
|
||||||
|
|
||||||
static const Style g_Style_Dance_Single =
|
static const Style g_Style_Dance_Single =
|
||||||
{ // STYLE_DANCE_SINGLE
|
{ // STYLE_DANCE_SINGLE
|
||||||
true, // m_bUsedForGameplay
|
true, // m_bUsedForGameplay
|
||||||
@@ -444,6 +433,7 @@ static const Style *g_apGame_Dance_Styles[] =
|
|||||||
NULL
|
NULL
|
||||||
};
|
};
|
||||||
|
|
||||||
|
static const int PARA_COL_SPACING = 54;
|
||||||
static const Game g_Game_Dance =
|
static const Game g_Game_Dance =
|
||||||
{
|
{
|
||||||
"dance", // m_szName
|
"dance", // m_szName
|
||||||
@@ -500,6 +490,7 @@ const InputMapping g_AutoKeyMappings_Pump[] =
|
|||||||
InputMapping_END
|
InputMapping_END
|
||||||
};
|
};
|
||||||
|
|
||||||
|
static const int PUMP_COL_SPACING = 50;
|
||||||
static const Style g_Style_Pump_Single =
|
static const Style g_Style_Pump_Single =
|
||||||
{ // STYLE_PUMP_SINGLE
|
{ // STYLE_PUMP_SINGLE
|
||||||
true, // m_bUsedForGameplay
|
true, // m_bUsedForGameplay
|
||||||
@@ -788,6 +779,8 @@ static const Game g_Game_Pump =
|
|||||||
TNS_W5, // m_mapW5To
|
TNS_W5, // m_mapW5To
|
||||||
};
|
};
|
||||||
|
|
||||||
|
static const int EZ2_COL_SPACING = 46;
|
||||||
|
static const int EZ2_REAL_COL_SPACING = 40;
|
||||||
static const Style g_Style_Ez2_Single =
|
static const Style g_Style_Ez2_Single =
|
||||||
{ // STYLE_EZ2_SINGLE
|
{ // STYLE_EZ2_SINGLE
|
||||||
true, // m_bUsedForGameplay
|
true, // m_bUsedForGameplay
|
||||||
@@ -1191,6 +1184,7 @@ static const Game g_Game_Para =
|
|||||||
TNS_W5, // m_mapW5To
|
TNS_W5, // m_mapW5To
|
||||||
};
|
};
|
||||||
|
|
||||||
|
static const int DS3DDX_COL_SPACING = 46;
|
||||||
static const Style g_Style_DS3DDX_Single =
|
static const Style g_Style_DS3DDX_Single =
|
||||||
{ // STYLE_DS3DDX_SINGLE
|
{ // STYLE_DS3DDX_SINGLE
|
||||||
true, // m_bUsedForGameplay
|
true, // m_bUsedForGameplay
|
||||||
@@ -1292,6 +1286,7 @@ static const Game g_Game_DS3DDX =
|
|||||||
TNS_W5, // m_mapW5To
|
TNS_W5, // m_mapW5To
|
||||||
};
|
};
|
||||||
|
|
||||||
|
static const int BEAT_COL_SPACING = 34;
|
||||||
static const Style g_Style_Beat_Single5 =
|
static const Style g_Style_Beat_Single5 =
|
||||||
{ // STYLE_BEAT_SINGLE5
|
{ // STYLE_BEAT_SINGLE5
|
||||||
true, // m_bUsedForGameplay
|
true, // m_bUsedForGameplay
|
||||||
@@ -1550,6 +1545,7 @@ static const Game g_Game_Beat =
|
|||||||
TNS_W5, // m_mapW5To
|
TNS_W5, // m_mapW5To
|
||||||
};
|
};
|
||||||
|
|
||||||
|
static const int MANIAX_COL_SPACING = 36;
|
||||||
static const Style g_Style_Maniax_Single =
|
static const Style g_Style_Maniax_Single =
|
||||||
{ // STYLE_MANIAX_SINGLE
|
{ // STYLE_MANIAX_SINGLE
|
||||||
true, // m_bUsedForGameplay
|
true, // m_bUsedForGameplay
|
||||||
@@ -1717,6 +1713,8 @@ static const Game g_Game_Maniax =
|
|||||||
TNS_W5, // m_mapW5To
|
TNS_W5, // m_mapW5To
|
||||||
};
|
};
|
||||||
|
|
||||||
|
static const int TECHNO_COL_SPACING = 56;
|
||||||
|
static const int TECHNO_VERSUS_COL_SPACING = 33;
|
||||||
static const Style g_Style_Techno_Single4 =
|
static const Style g_Style_Techno_Single4 =
|
||||||
{ // STYLE_TECHNO_SINGLE4
|
{ // STYLE_TECHNO_SINGLE4
|
||||||
true, // m_bUsedForGameplay
|
true, // m_bUsedForGameplay
|
||||||
@@ -2129,6 +2127,8 @@ static const Game g_Game_Techno =
|
|||||||
TNS_W5, // m_mapW5To
|
TNS_W5, // m_mapW5To
|
||||||
};
|
};
|
||||||
|
|
||||||
|
static const int POPN5_COL_SPACING = 32;
|
||||||
|
static const int POPN9_COL_SPACING = 32;
|
||||||
static const Style g_Style_Popn_Five =
|
static const Style g_Style_Popn_Five =
|
||||||
{ // STYLE_POPN_FIVE
|
{ // STYLE_POPN_FIVE
|
||||||
true, // m_bUsedForGameplay
|
true, // m_bUsedForGameplay
|
||||||
|
|||||||
Reference in New Issue
Block a user