Add MenuInput.cpp to Data Structures, move MenuInput.h to Data Structures. I'm praying this doesn't break anything due to a change in TargetDir, among other things (I use a different home folder).
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@@ -59,10 +59,10 @@ LINK32=link.exe
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# SUBTRACT LINK32 /verbose /profile /pdb:none /incremental:no /nodefaultlib
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# Begin Special Build Tool
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IntDir=.\../Debug6
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TargetDir=\cvs\stepmania\Program
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TargetDir=\SM Source\stepmania\Program
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TargetName=StepMania-debug
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SOURCE="$(InputPath)"
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PreLink_Cmds=archutils\Win32\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PreLink_Cmds=archutils\Win32\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PostBuild_Cmds=archutils\Win32\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
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# End Special Build Tool
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@@ -96,10 +96,10 @@ LINK32=link.exe
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# SUBTRACT LINK32 /pdb:none
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# Begin Special Build Tool
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IntDir=.\../Release6
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TargetDir=\cvs\stepmania\Program
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TargetDir=\SM Source\stepmania\Program
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TargetName=StepMania
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SOURCE="$(InputPath)"
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PreLink_Cmds=archutils\Win32\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PreLink_Cmds=archutils\Win32\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PostBuild_Cmds=archutils\Win32\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
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# End Special Build Tool
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@@ -940,6 +940,14 @@ SOURCE=.\LyricsLoader.h
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# End Source File
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# Begin Source File
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SOURCE=.\MenuInput.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\MenuInput.h
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# End Source File
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# Begin Source File
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SOURCE=.\NoteData.cpp
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# End Source File
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# Begin Source File
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@@ -3729,10 +3737,6 @@ SOURCE=.\loading.bmp
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# End Source File
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# Begin Source File
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SOURCE=.\MenuInput.h
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# End Source File
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# Begin Source File
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SOURCE=.\StepMania.xpm
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# End Source File
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# End Target
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