recent theme changes from ssc svn
This commit is contained in:
@@ -28,7 +28,23 @@ local t = Def.ActorFrame {
|
||||
c.Number:visible(false);
|
||||
c.Label:visible(false);
|
||||
end;
|
||||
|
||||
-- Milestones:
|
||||
-- 25,50,100,250,600 Multiples;
|
||||
--[[ if (iCombo % 100) == 0 then
|
||||
c.OneHundredMilestone:playcommand("Milestone");
|
||||
elseif (iCombo % 250) == 0 then
|
||||
-- It should really be 1000 but thats slightly unattainable, since
|
||||
-- combo doesnt save over now.
|
||||
c.OneThousandMilestone:playcommand("Milestone");
|
||||
else
|
||||
return
|
||||
end; --]]
|
||||
TwentyFiveMilestoneCommand=function(self,parent)
|
||||
(cmd(rotationz,125;decelerate,0.125;rotationz,0))(self);
|
||||
end;
|
||||
ToastyAchievedMessageCommand=function(self,parent)
|
||||
(cmd(stopeffect;spin;effectperiod,1))(self);
|
||||
end;
|
||||
ComboCommand=function(self, param)
|
||||
local iCombo = param.Misses or param.Combo;
|
||||
if not iCombo or iCombo < ShowComboAt then
|
||||
@@ -70,15 +86,6 @@ local t = Def.ActorFrame {
|
||||
Pulse( c.Number, param );
|
||||
-- Pulse( c.Label, param );
|
||||
-- Milestone Logic
|
||||
if (iCombo % 100) == 0 then
|
||||
c.OneHundredMilestone:playcommand("Milestone");
|
||||
elseif (iCombo % 250) == 0 then
|
||||
-- It should really be 1000 but thats slightly unattainable, since
|
||||
-- combo doesnt save over now.
|
||||
c.OneThousandMilestone:playcommand("Milestone");
|
||||
else
|
||||
return
|
||||
end;
|
||||
end;
|
||||
ScoreChangedMessageCommand=function(self,param)
|
||||
local iToastyCombo = param.ToastyCombo;
|
||||
|
||||
Reference in New Issue
Block a user