recent theme changes from ssc svn

This commit is contained in:
AJ Kelly
2010-02-03 23:40:12 -06:00
parent 9b8da1f06a
commit 825dc8f33e
9 changed files with 48 additions and 15 deletions
@@ -28,7 +28,23 @@ local t = Def.ActorFrame {
c.Number:visible(false);
c.Label:visible(false);
end;
-- Milestones:
-- 25,50,100,250,600 Multiples;
--[[ if (iCombo % 100) == 0 then
c.OneHundredMilestone:playcommand("Milestone");
elseif (iCombo % 250) == 0 then
-- It should really be 1000 but thats slightly unattainable, since
-- combo doesnt save over now.
c.OneThousandMilestone:playcommand("Milestone");
else
return
end; --]]
TwentyFiveMilestoneCommand=function(self,parent)
(cmd(rotationz,125;decelerate,0.125;rotationz,0))(self);
end;
ToastyAchievedMessageCommand=function(self,parent)
(cmd(stopeffect;spin;effectperiod,1))(self);
end;
ComboCommand=function(self, param)
local iCombo = param.Misses or param.Combo;
if not iCombo or iCombo < ShowComboAt then
@@ -70,15 +86,6 @@ local t = Def.ActorFrame {
Pulse( c.Number, param );
-- Pulse( c.Label, param );
-- Milestone Logic
if (iCombo % 100) == 0 then
c.OneHundredMilestone:playcommand("Milestone");
elseif (iCombo % 250) == 0 then
-- It should really be 1000 but thats slightly unattainable, since
-- combo doesnt save over now.
c.OneThousandMilestone:playcommand("Milestone");
else
return
end;
end;
ScoreChangedMessageCommand=function(self,param)
local iToastyCombo = param.ToastyCombo;