SDL calls must never be made outside of RageDisplay_OGL

This commit is contained in:
Glenn Maynard
2004-06-18 16:54:48 +00:00
parent 4ea6d862f4
commit 8221bf543a
-1
View File
@@ -9,7 +9,6 @@
#include "Character.h"
#include "StageStats.h"
#include "PrefsManager.h"
#include "SDL_opengl.h"
#define DC_X( choice ) THEME->GetMetricF("DancingCharacters",ssprintf("2DCharacterXP%d",choice+1))
#define DC_Y( choice ) THEME->GetMetricF("DancingCharacters",ssprintf("2DCharacterYP%d",choice+1))