broadcast on Preference changes

This commit is contained in:
Chris Danford
2005-05-06 20:41:05 +00:00
parent 5ebf6942f8
commit 820fb0b361
17 changed files with 80 additions and 74 deletions
+1 -1
View File
@@ -73,7 +73,7 @@ void ScreenAttract::AttractInput( const DeviceInput& DeviceI, const InputEventTy
switch( GAMESTATE->GetCoinMode() )
{
case COIN_PAY:
LOG->Trace("ScreenAttract::AttractInput: COIN_PAY (%i/%i)", GAMESTATE->m_iCoins, PREFSMAN->m_iCoinsPerCredit.Value() );
LOG->Trace("ScreenAttract::AttractInput: COIN_PAY (%i/%i)", GAMESTATE->m_iCoins, PREFSMAN->m_iCoinsPerCredit.Get() );
if( GAMESTATE->m_iCoins < PREFSMAN->m_iCoinsPerCredit )
break; // don't fall through
// fall through