broadcast on Preference changes

This commit is contained in:
Chris Danford
2005-05-06 20:41:05 +00:00
parent 5ebf6942f8
commit 820fb0b361
17 changed files with 80 additions and 74 deletions
+1 -1
View File
@@ -189,7 +189,7 @@ bool Screen::ChangeCoinModeInput( const DeviceInput& DeviceI, const InputEventTy
{
CoinMode cm = (CoinMode)(PREFSMAN->m_CoinMode+1);
wrap( (int&)cm, NUM_COIN_MODES );
PREFSMAN->m_CoinMode = cm;
PREFSMAN->m_CoinMode.Set( cm );
/* Show the real coin mode, not GetCoinMode(), or F3 will go "home, free, free"
* in event mode. XXX: move GetCoinMode to GameState to keep PrefsManager dumb? */