update VC7 project
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@@ -84,7 +84,7 @@ void BPMDisplay::Update( float fDeltaTime )
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}
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// update m_fCurrentBPM
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int iLastCurBPM = (int)m_fCurrentBPM;
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// int iLastCurBPM = (int)m_fCurrentBPM;
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switch( m_CountingState )
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{
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case counting_down: m_fCurrentBPM = m_fLowBPM + (m_fHighBPM-m_fLowBPM)*m_fTimeLeftInState; break;
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@@ -1057,6 +1057,12 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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<File
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RelativePath="DifficultyIcon.h">
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</File>
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<File
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RelativePath="MeterDisplay.cpp">
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</File>
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<File
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RelativePath="MeterDisplay.h">
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</File>
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<File
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RelativePath="Transition.cpp">
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</File>
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@@ -1287,6 +1293,18 @@ cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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<File
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RelativePath="DancingCharacters.h">
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</File>
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<File
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RelativePath="EnemyFace.cpp">
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</File>
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<File
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RelativePath="EnemyFace.h">
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</File>
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<File
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RelativePath="EnemyHealth.cpp">
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</File>
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<File
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RelativePath="EnemyHealth.h">
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</File>
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<File
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RelativePath=".\GhostArrow.cpp">
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</File>
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