compiles on Xbox (still a CRT linking error though)

This commit is contained in:
Chris Danford
2003-07-11 03:15:28 +00:00
parent df975a9692
commit 8158ca8770
22 changed files with 768 additions and 65 deletions
+5 -5
View File
@@ -133,8 +133,7 @@ CString vssprintf( const char *fmt, va_list argList)
}
#ifdef WIN32
#include "dxerr8.h"
#pragma comment(lib, "DxErr8.lib")
#include "D3DX8Core.h"
CString hr_ssprintf( int hr, const char *fmt, ...)
{
@@ -143,9 +142,10 @@ CString hr_ssprintf( int hr, const char *fmt, ...)
CString s = vssprintf( fmt, va );
va_end(va);
/* Why was this commented out? -glenn */
return s + ssprintf( " (%s)", DXGetErrorString8(hr) );
// return s;// += ssprintf( " (%s)", DXGetErrorString8(hr) );
char szError[1024] = "";
D3DXGetErrorString( hr, szError, sizeof(szError) );
return s + ssprintf( " (%s)", szError );
}
CString werr_ssprintf( int err, const char *fmt, ...)