load one element and call commands on it because there are too many sorts to have graphics for each

This commit is contained in:
Chris Danford
2008-02-15 09:44:02 +00:00
parent 02ddeb2c56
commit 80efef76b5
+3 -3
View File
@@ -1,12 +1,12 @@
#ifndef MUSIC_SORT_DISPLAY_H #ifndef MUSIC_SORT_DISPLAY_H
#define MUSIC_SORT_DISPLAY_H #define MUSIC_SORT_DISPLAY_H
#include "Sprite.h" #include "ActorFrame.h"
#include "GameConstantsAndTypes.h" #include "GameConstantsAndTypes.h"
class MusicSortDisplay : public Sprite class MusicSortDisplay : public ActorFrame
{ {
public: public:
MusicSortDisplay(); MusicSortDisplay();
@@ -15,7 +15,7 @@ public:
virtual void HandleMessage( const Message &msg ); virtual void HandleMessage( const Message &msg );
protected: protected:
AutoActor m_spr;
}; };
#endif #endif