revert; fix this correctly--the last commit caused LightsManager to always
become enabled, turning on all lights-related overhead
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@@ -79,11 +79,10 @@ void MakeLightsDrivers(CString driver, vector<LightsDriver *> &Add)
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#ifdef USE_LIGHTS_DRIVER_WIN32_PARALLEL
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#ifdef USE_LIGHTS_DRIVER_WIN32_PARALLEL
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if( !driver.CompareNoCase("Parallel") ) ret = new LightsDriver_Win32Parallel;
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if( !driver.CompareNoCase("Parallel") ) ret = new LightsDriver_Win32Parallel;
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#endif
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#endif
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if (!driver.CompareNoCase("Null") ) ret = new LightsDriver_Null;
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if( ret == NULL )
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if( ret == NULL && driver.CompareNoCase("Null") )
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LOG->Warn( "Unknown lights driver name: %s", driver.c_str() );
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LOG->Warn( "Unknown lights driver name: %s", driver.c_str() );
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else
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else if( ret != NULL )
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Add.push_back( ret );
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Add.push_back( ret );
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Add.push_back( new LightsDriver_SystemMessage );
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Add.push_back( new LightsDriver_SystemMessage );
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