revert; fix this correctly--the last commit caused LightsManager to always

become enabled, turning on all lights-related overhead
This commit is contained in:
Glenn Maynard
2005-06-23 21:03:16 +00:00
parent cf77a123e7
commit 80c21cef06
+2 -3
View File
@@ -79,11 +79,10 @@ void MakeLightsDrivers(CString driver, vector<LightsDriver *> &Add)
#ifdef USE_LIGHTS_DRIVER_WIN32_PARALLEL
if( !driver.CompareNoCase("Parallel") ) ret = new LightsDriver_Win32Parallel;
#endif
if (!driver.CompareNoCase("Null") ) ret = new LightsDriver_Null;
if( ret == NULL )
if( ret == NULL && driver.CompareNoCase("Null") )
LOG->Warn( "Unknown lights driver name: %s", driver.c_str() );
else
else if( ret != NULL )
Add.push_back( ret );
Add.push_back( new LightsDriver_SystemMessage );