Re-add FT_Xml and FT_Sprite to FileType enum

Doesn't associate any behavior with them yet.
This commit is contained in:
Devin J. Pohly
2014-02-20 10:59:48 -05:00
parent a8018575b8
commit 80bf2f8d93
2 changed files with 6 additions and 2 deletions
+3 -1
View File
@@ -375,11 +375,13 @@ void ActorUtil::SortByZPosition( vector<Actor*> &vActors )
static const char *FileTypeNames[] = { static const char *FileTypeNames[] = {
"Bitmap", "Bitmap",
"Sprite",
"Sound", "Sound",
"Movie", "Movie",
"Directory", "Directory",
"Lua", "Xml",
"Model", "Model",
"Lua",
}; };
XToString( FileType ); XToString( FileType );
LuaXType( FileType ); LuaXType( FileType );
+3 -1
View File
@@ -31,11 +31,13 @@ Actor *CreateActor() { return new T; }
enum FileType enum FileType
{ {
FT_Bitmap, FT_Bitmap,
FT_Sprite,
FT_Sound, FT_Sound,
FT_Movie, FT_Movie,
FT_Directory, FT_Directory,
FT_Lua, FT_Xml,
FT_Model, FT_Model,
FT_Lua,
NUM_FileType, NUM_FileType,
FileType_Invalid FileType_Invalid
}; };