Re-add FT_Xml and FT_Sprite to FileType enum

Doesn't associate any behavior with them yet.
This commit is contained in:
Devin J. Pohly
2014-02-20 10:59:48 -05:00
parent a8018575b8
commit 80bf2f8d93
2 changed files with 6 additions and 2 deletions
+3 -1
View File
@@ -375,11 +375,13 @@ void ActorUtil::SortByZPosition( vector<Actor*> &vActors )
static const char *FileTypeNames[] = {
"Bitmap",
"Sprite",
"Sound",
"Movie",
"Directory",
"Lua",
"Xml",
"Model",
"Lua",
};
XToString( FileType );
LuaXType( FileType );
+3 -1
View File
@@ -31,11 +31,13 @@ Actor *CreateActor() { return new T; }
enum FileType
{
FT_Bitmap,
FT_Sprite,
FT_Sound,
FT_Movie,
FT_Directory,
FT_Lua,
FT_Xml,
FT_Model,
FT_Lua,
NUM_FileType,
FileType_Invalid
};