Add the Steps::UsesSplitTiming binding.

Hope this worked right.
This commit is contained in:
Jason Felds
2011-05-23 21:31:30 -04:00
parent 727a0c7f1b
commit 7fe13ebacb
4 changed files with 17 additions and 0 deletions
+9
View File
@@ -19,6 +19,7 @@
#include "RageLog.h"
#include "NoteData.h"
#include "GameManager.h"
#include "SongManager.h"
#include "NoteDataUtil.h"
#include "NotesLoaderSSC.h"
#include "NotesLoaderSM.h"
@@ -468,6 +469,13 @@ public:
return 1;
}
static int UsesSplitTiming( T* p, lua_State *L )
{
Song *song = SONGMAN->GetSongFromSteps(p);
lua_pushboolean(L, p->m_Timing != song->m_SongTiming);
return 1;
}
LunaSteps()
{
@@ -486,6 +494,7 @@ public:
ADD_METHOD( IsAnEdit );
ADD_METHOD( IsAutogen );
ADD_METHOD( IsAPlayerEdit );
ADD_METHOD( UsesSplitTiming );
}
};