calling straightforward code an "ugly hackish mess" falls just short of productive and appropriate
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@@ -10,9 +10,6 @@
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#include <GL/glx.h> // All sorts of stuff...
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#include <GL/glx.h> // All sorts of stuff...
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#include <X11/Xatom.h>
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#include <X11/Xatom.h>
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// XXX HACK: RageDisplay_OGL is expecting us to set this for it so it can do
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// GLX-specific queries and whatnot. It's one ugly hackish mess, but hey,
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// LLW_SDL is in on it, and I'm feeling lazy.
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extern Display *g_X11Display;
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extern Display *g_X11Display;
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LowLevelWindow_X11::LowLevelWindow_X11()
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LowLevelWindow_X11::LowLevelWindow_X11()
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