do autogen icon in xml

This commit is contained in:
Glenn Maynard
2006-08-16 20:32:46 +00:00
parent 8270568b17
commit 7f88f072a0
3 changed files with 0 additions and 32 deletions
-8
View File
@@ -497,14 +497,6 @@ DifficultyIconP2X=SCREEN_CENTER_X-68
DifficultyIconP2Y=SCREEN_CENTER_Y-15
DifficultyIconP2OnCommand=zoomy,0;linear,0.5;zoomy,1
DifficultyIconP2OffCommand=linear,0.5;zoomy,0
AutogenIconP1X=SCREEN_CENTER_X-290
AutogenIconP1Y=SCREEN_CENTER_Y-15
AutogenIconP1OnCommand=zoomy,0;linear,0.5;zoomy,1
AutogenIconP1OffCommand=linear,0.5;zoomy,0
AutogenIconP2X=SCREEN_CENTER_X-68
AutogenIconP2Y=SCREEN_CENTER_Y-15
AutogenIconP2OnCommand=zoomy,0;linear,0.5;zoomy,1
AutogenIconP2OffCommand=linear,0.5;zoomy,0
DifficultyDisplayX=SCREEN_CENTER_X-35-SCREEN_WIDTH*0.6
DifficultyDisplayY=SCREEN_CENTER_Y-70
DifficultyDisplayOnCommand=bounceend,0.5;addx,SCREEN_WIDTH*0.6
-23
View File
@@ -175,11 +175,6 @@ void ScreenSelectMusic::Init()
SET_XY( m_DifficultyIcon[p] );
this->AddChild( &m_DifficultyIcon[p] );
m_AutoGenIcon[p].SetName( ssprintf("AutogenIconP%d",p+1) );
m_AutoGenIcon[p].Load( THEME->GetPathG(m_sName,"autogen") );
SET_XY( m_AutoGenIcon[p] );
this->AddChild( &m_AutoGenIcon[p] );
m_sprMeterFrame[p].SetName( ssprintf("MeterFrameP%d",p+1) );
m_sprMeterFrame[p].Load( THEME->GetPathG(m_sName,ssprintf("meter frame p%d",p+1)) );
SET_XY( m_sprMeterFrame[p] );
@@ -286,7 +281,6 @@ void ScreenSelectMusic::TweenSongPartsOnScreen( bool Initial )
ON_COMMAND( m_sprDifficultyFrame[p] );
ON_COMMAND( m_sprMeterFrame[p] );
ON_COMMAND( m_DifficultyIcon[p] );
ON_COMMAND( m_AutoGenIcon[p] );
}
}
}
@@ -301,7 +295,6 @@ void ScreenSelectMusic::TweenSongPartsOffScreen( bool Final )
OFF_COMMAND( m_sprDifficultyFrame[p] );
OFF_COMMAND( m_sprMeterFrame[p] );
OFF_COMMAND( m_DifficultyIcon[p] );
OFF_COMMAND( m_AutoGenIcon[p] );
}
}
}
@@ -315,7 +308,6 @@ void ScreenSelectMusic::SkipSongPartTweens()
m_sprDifficultyFrame[p].FinishTweening();
m_sprMeterFrame[p].FinishTweening();
m_DifficultyIcon[p].FinishTweening();
m_AutoGenIcon[p].FinishTweening();
}
}
@@ -1141,11 +1133,6 @@ void ScreenSelectMusic::AfterStepsChange( const vector<PlayerNumber> &vpns )
m_textHighScore[pn].SetText( ssprintf("%*i", NUM_SCORE_DIGITS, iScore) );
m_DifficultyIcon[pn].SetFromSteps( pn, pSteps );
m_AutoGenIcon[pn].StopEffect();
if( pSteps && pSteps->IsAutogen() )
m_AutoGenIcon[pn].SetDiffuse( RageColor(1,1,1,1) );
else
m_AutoGenIcon[pn].SetDiffuse( RageColor(1,1,1,0) );
m_DifficultyMeter[pn].SetFromGameState( pn );
m_GrooveRadar.SetFromSteps( pn, pSteps );
m_MusicWheel.NotesOrTrailChanged( pn );
@@ -1177,16 +1164,6 @@ void ScreenSelectMusic::AfterTrailChange( const vector<PlayerNumber> &vpns )
m_textHighScore[pn].SetText( ssprintf("%*i", NUM_SCORE_DIGITS, iScore) );
m_DifficultyIcon[pn].SetFromTrail( pn, pTrail );
//if( pTrail && pTrail->IsAutogen() )
//{
// m_AutoGenIcon[pn].SetEffectDiffuseShift();
//}
//else
//{
// m_AutoGenIcon[pn].SetEffectNone();
// m_AutoGenIcon[pn].SetDiffuse( RageColor(1,1,1,0) );
//}
m_DifficultyMeter[pn].SetFromGameState( pn );
m_GrooveRadar.SetEmpty( pn );
m_MusicWheel.NotesOrTrailChanged( pn );
-1
View File
@@ -90,7 +90,6 @@ protected:
Sprite m_sprCDTitleFront, m_sprCDTitleBack;
Sprite m_sprDifficultyFrame[NUM_PLAYERS];
DifficultyIcon m_DifficultyIcon[NUM_PLAYERS];
Sprite m_AutoGenIcon[NUM_PLAYERS];
GrooveRadar m_GrooveRadar;
BitmapText m_textNumSongs;
BitmapText m_textTotalTime;