Right, forgot this.
This commit is contained in:
@@ -0,0 +1,9 @@
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-- this file returns a single quad that represents the background of
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-- ScreenTitleMenu.
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return Def.Quad{
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-- FullScreen is defined in Themes/_fallback/Scripts/02 Actor.lua in sm-ssc.
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-- colors can either be entered as hex ("#FFFFFFFF") or 0..1 ("1.0,1.0,1.0,1.0")
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-- where the values are Red, Green, Blue, and Alpha (transparency).
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InitCommand=cmd(FullScreen;diffuse,color("#fffdf2"));
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};
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@@ -0,0 +1,62 @@
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-- This file returns an ActorFrame that holds a few objects.
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-- Since I like to collapse similar code, here is a simple example:
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local lineWidth = SCREEN_WIDTH*0.9;
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-- previously, I had this set to SCREEN_WIDTH*0.8 in each of the
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-- Def.Quad blocks below. Now I just use lineWidth and I get two advantages:
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-- 1) I can change it and it takes effect in multiple places.
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-- 2) I get a human readable name out of it.
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-- It makes your code easier to read and work with.
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local lineTime = 0.625;
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-- same with this code.
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return Def.ActorFrame {
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Def.ActorFrame{
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Name="Flourishes";
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-- it has to be 0.05 since 0.9 uses up space on both sides.
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InitCommand=cmd(x,SCREEN_LEFT+(SCREEN_WIDTH*0.05);y,SCREEN_CENTER_Y;);
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Def.Quad{
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Name="Red";
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InitCommand=cmd(horizalign,left;zoomto,0,4;diffuse,color("#DA8989");diffuserightedge,color("#FFBBBB"));
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OnCommand=cmd(sleep,0.1;linear,lineTime;zoomx,lineWidth);
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};
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Def.Quad{
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Name="Yellow";
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InitCommand=cmd(y,4;horizalign,left;zoomto,0,4;diffuse,color("#DAD989");diffuserightedge,color("#FFFCBB"));
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OnCommand=cmd(sleep,0.05;linear,lineTime;zoomx,lineWidth);
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};
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Def.Quad{
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Name="Blue";
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InitCommand=cmd(y,8;horizalign,left;zoomto,0,4;diffuse,color("#89C6DA");diffuserightedge,color("#BBEEFF"));
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OnCommand=cmd(linear,lineTime;zoomx,lineWidth);
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};
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};
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-- LoadActor() is used to automatically load objects.
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-- You'll be using it a lot.
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-- THEME:GetPathG() gets a file from the Graphics folder.
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-- What graphic depends on the arguments.
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-- There must always be two, and there usually is a space between the
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-- first and second, unless you perform a trick like this:
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LoadActor( THEME:GetPathG("","_common/_logo") ) .. {
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-- the InitCommand puts the logo 44 pixels above vertical center
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-- and moves it 60 pixels to the left of horizontal center.
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-- diffusealpha,0 makes the object invisible,
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-- which is handy for transitions...
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InitCommand=cmd(x,SCREEN_CENTER_X*0.8125;y,SCREEN_CENTER_Y-44;diffusealpha,0;);
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-- ...as we see in the OnCommand. linear means to perform the next
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-- commands over a span of time (in seconds).
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-- diffusealpha,1 makes the logo fade in when applied here.
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OnCommand=cmd(linear,0.5;diffusealpha,1;);
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};
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-- Creative Commons logo, using a local file in the same directory:
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LoadActor( "creativecommons" )..{
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InitCommand=cmd(x,SCREEN_LEFT+64;y,SCREEN_BOTTOM-48;Real);
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};
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};
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After Width: | Height: | Size: 2.1 KiB |
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After Width: | Height: | Size: 10 KiB |
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After Width: | Height: | Size: 35 KiB |
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After Width: | Height: | Size: 34 KiB |
@@ -0,0 +1,392 @@
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[main]
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Baseline=23
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Top=6
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LineSpacing=28
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DrawExtraPixelsLeft=1
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DrawExtraPixelsRight=0
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AdvanceExtraPixels=0
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0=10
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1=10
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2=10
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3=10
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4=10
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5=10
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6=10
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7=10
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8=10
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9=10
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10=10
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11=10
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12=10
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13=10
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14=10
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15=10
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16=10
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17=10
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18=10
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19=10
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20=10
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21=10
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22=10
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23=10
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24=10
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25=10
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26=10
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27=10
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28=10
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29=10
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30=10
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31=10
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32=7
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33=9
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34=13
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35=13
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36=13
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37=24
|
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38=17
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39=7
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40=8
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41=8
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42=13
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43=14
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44=7
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45=8
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46=7
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47=7
|
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48=13
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49=13
|
||||
50=13
|
||||
51=13
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52=13
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53=13
|
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54=13
|
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55=13
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56=13
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57=13
|
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58=7
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59=7
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60=14
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61=14
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62=14
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63=12
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64=19
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||||
65=17
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66=15
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67=15
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||||
68=17
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||||
69=13
|
||||
70=12
|
||||
71=17
|
||||
72=17
|
||||
73=7
|
||||
74=9
|
||||
75=16
|
||||
76=12
|
||||
77=23
|
||||
78=17
|
||||
79=19
|
||||
80=13
|
||||
81=19
|
||||
82=15
|
||||
83=12
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||||
84=13
|
||||
85=17
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86=16
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87=24
|
||||
88=16
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||||
89=16
|
||||
90=13
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||||
91=8
|
||||
92=7
|
||||
93=8
|
||||
94=14
|
||||
95=12
|
||||
96=7
|
||||
97=13
|
||||
98=15
|
||||
99=11
|
||||
100=15
|
||||
101=13
|
||||
102=9
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||||
103=15
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||||
104=15
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||||
105=7
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||||
106=7
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||||
107=13
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||||
108=7
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||||
109=21
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||||
110=15
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||||
111=15
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||||
112=15
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||||
113=15
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||||
114=9
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||||
115=9
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||||
116=9
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||||
117=15
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||||
118=12
|
||||
119=20
|
||||
120=12
|
||||
121=12
|
||||
122=12
|
||||
123=8
|
||||
124=5
|
||||
125=8
|
||||
126=14
|
||||
127=10
|
||||
128=13
|
||||
129=10
|
||||
130=7
|
||||
131=13
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||||
132=13
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||||
133=24
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||||
134=13
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||||
135=13
|
||||
136=7
|
||||
137=24
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||||
138=12
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||||
139=7
|
||||
140=23
|
||||
141=10
|
||||
142=13
|
||||
143=10
|
||||
144=10
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||||
145=7
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||||
146=7
|
||||
147=13
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||||
148=13
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||||
149=12
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||||
150=12
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||||
151=24
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||||
152=7
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||||
153=24
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||||
154=9
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||||
155=7
|
||||
156=23
|
||||
157=12
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||||
158=10
|
||||
159=16
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||||
160=7
|
||||
161=9
|
||||
162=13
|
||||
163=13
|
||||
164=13
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||||
165=13
|
||||
166=5
|
||||
167=13
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||||
168=7
|
||||
169=19
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||||
170=9
|
||||
171=13
|
||||
172=14
|
||||
173=8
|
||||
174=19
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||||
175=7
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||||
176=10
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||||
177=14
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||||
178=9
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||||
179=9
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||||
180=7
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||||
181=15
|
||||
182=14
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||||
183=7
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||||
184=7
|
||||
185=9
|
||||
186=10
|
||||
187=13
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||||
188=20
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||||
189=20
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||||
190=20
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||||
191=12
|
||||
192=17
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||||
193=17
|
||||
194=17
|
||||
195=17
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||||
196=17
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||||
197=17
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198=23
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||||
199=15
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||||
200=13
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||||
201=13
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||||
202=13
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||||
203=13
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||||
204=7
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||||
205=7
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||||
206=7
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||||
207=7
|
||||
208=17
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||||
209=17
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||||
210=19
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||||
211=19
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||||
212=19
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||||
213=19
|
||||
214=19
|
||||
215=14
|
||||
216=19
|
||||
217=17
|
||||
218=17
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||||
219=17
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||||
220=17
|
||||
221=16
|
||||
222=13
|
||||
223=15
|
||||
224=13
|
||||
225=13
|
||||
226=13
|
||||
227=13
|
||||
228=13
|
||||
229=13
|
||||
230=21
|
||||
231=11
|
||||
232=13
|
||||
233=13
|
||||
234=13
|
||||
235=13
|
||||
236=7
|
||||
237=7
|
||||
238=7
|
||||
239=7
|
||||
240=15
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||||
241=15
|
||||
242=15
|
||||
243=15
|
||||
244=15
|
||||
245=15
|
||||
246=15
|
||||
247=14
|
||||
248=15
|
||||
249=15
|
||||
250=15
|
||||
251=15
|
||||
252=15
|
||||
253=12
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||||
254=15
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||||
255=12
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[alt]
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0=10
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||||
1=10
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||||
2=10
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||||
3=10
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||||
4=10
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||||
5=10
|
||||
6=10
|
||||
7=10
|
||||
8=10
|
||||
9=10
|
||||
10=10
|
||||
11=10
|
||||
12=10
|
||||
13=10
|
||||
14=10
|
||||
15=10
|
||||
16=10
|
||||
17=10
|
||||
18=10
|
||||
19=10
|
||||
20=10
|
||||
21=10
|
||||
22=10
|
||||
23=10
|
||||
24=10
|
||||
25=10
|
||||
26=10
|
||||
27=10
|
||||
28=10
|
||||
29=10
|
||||
30=10
|
||||
31=10
|
||||
32=7
|
||||
33=12
|
||||
34=7
|
||||
35=12
|
||||
36=13
|
||||
37=10
|
||||
38=11
|
||||
39=13
|
||||
40=7
|
||||
41=12
|
||||
42=11
|
||||
43=9
|
||||
44=11
|
||||
45=8
|
||||
46=13
|
||||
47=11
|
||||
48=10
|
||||
49=11
|
||||
50=7
|
||||
51=7
|
||||
52=7
|
||||
53=7
|
||||
54=9
|
||||
55=7
|
||||
56=7
|
||||
57=9
|
||||
58=9
|
||||
59=7
|
||||
60=8
|
||||
61=7
|
||||
62=12
|
||||
63=8
|
||||
64=13
|
||||
65=17
|
||||
66=17
|
||||
67=12
|
||||
68=17
|
||||
69=10
|
||||
70=12
|
||||
71=15
|
||||
72=12
|
||||
73=13
|
||||
74=11
|
||||
75=13
|
||||
76=11
|
||||
77=7
|
||||
78=7
|
||||
79=13
|
||||
80=13
|
||||
81=13
|
||||
82=13
|
||||
83=19
|
||||
84=19
|
||||
85=13
|
||||
86=19
|
||||
87=14
|
||||
88=13
|
||||
89=12
|
||||
90=17
|
||||
91=12
|
||||
92=17
|
||||
93=16
|
||||
94=9
|
||||
95=15
|
||||
96=7
|
||||
97=13
|
||||
98=13
|
||||
99=11
|
||||
100=13
|
||||
101=5
|
||||
102=9
|
||||
103=11
|
||||
104=9
|
||||
105=13
|
||||
106=10
|
||||
107=13
|
||||
108=10
|
||||
109=7
|
||||
110=7
|
||||
111=13
|
||||
112=11
|
||||
113=11
|
||||
114=11
|
||||
115=15
|
||||
116=15
|
||||
117=11
|
||||
118=15
|
||||
119=14
|
||||
120=7
|
||||
121=11
|
||||
122=15
|
||||
123=11
|
||||
124=15
|
||||
125=12
|
||||
126=6
|
||||
127=7
|
||||
@@ -0,0 +1,30 @@
|
||||
-- This file is used to define how the items should look on ScreenTitleMenu.
|
||||
-- The syntax is different because I took this code from moonlight. :)
|
||||
|
||||
--[[
|
||||
Concepts used:
|
||||
* THEME:GetString(screen,string)
|
||||
* zoom
|
||||
* shadowlength
|
||||
* diffuse
|
||||
* halign (0 = left, 0.5 = middle, 1 = right)
|
||||
* strokecolor
|
||||
* stoptweening
|
||||
* accelerate
|
||||
--]]
|
||||
|
||||
local t = Def.ActorFrame{
|
||||
LoadFont( "_frutiger roman" ) ..{
|
||||
-- This line tries to find a corresponding line in the current language
|
||||
-- ini file; If it doesn't, (and you haven't disabled error messages,)
|
||||
-- then an error will pop up telling you where you need to add the
|
||||
-- string.
|
||||
Text=THEME:GetString( 'ScreenTitleMenu', Var("GameCommand"):GetText() );
|
||||
InitCommand=cmd(zoom,0.85;y,-1;shadowlength,0;diffuse,color("#000000");halign,1;strokecolor,color("0,0,0,0"););
|
||||
DisabledCommand=cmd( diffuse,color("0.45,0,0,1") );
|
||||
GainFocusCommand=cmd(stoptweening;accelerate,0.15;diffuse,color("#000000");strokecolor,color("0.85,0.9,1,0.75"););
|
||||
LoseFocusCommand=cmd(stoptweening;accelerate,0.2;diffuse,color("#888888");strokecolor,color("0,0,0,0"););
|
||||
};
|
||||
};
|
||||
|
||||
return t;
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 8.2 KiB |
@@ -0,0 +1,6 @@
|
||||
[Common]
|
||||
WindowTitle=Hello World (and other sm-ssc theming examples)
|
||||
|
||||
[ScreenTitleMenu]
|
||||
Game Start=Enter Guide
|
||||
Tutorial=Tutorial Series
|
||||
@@ -0,0 +1,6 @@
|
||||
# [en] ThemeInfo is used to set the theme's name (as it appears in the options
|
||||
# menu), as well as the author (which shows up on ScreenInit, assuming you use it
|
||||
# in your them).
|
||||
[ThemeInfo]
|
||||
DisplayName=Hello World
|
||||
Author=SSC
|
||||
Binary file not shown.
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@@ -0,0 +1,72 @@
|
||||
# Hello World
|
||||
# (and other sm-ssc theming examples)
|
||||
# A theme by various contributors. Sign your comments if you wish.
|
||||
|
||||
# contributors:
|
||||
# AJ Kelly of the Spinal Shark Collective (http://ssc.ajworld.net/)
|
||||
|
||||
################################################################################
|
||||
#
|
||||
[Common]
|
||||
# InitialScreen defines the starting screen of the theme.
|
||||
# It can either be a string or a Lua function that returns a string.
|
||||
InitialScreen="ScreenTitleMenu"
|
||||
|
||||
################################################################################
|
||||
# [core] Core Screens; these are the concrete implementations.
|
||||
[ScreenTitleMenu]
|
||||
PrevScreen="ScreenTitleMenu"
|
||||
# These settings are used to disable the attract sequence:
|
||||
IdleTimeoutSeconds=-1
|
||||
IdleTimeoutScreen="ScreenTitleMenu"
|
||||
|
||||
# These settings define what options appear on the menu:
|
||||
#ChoiceNames="1,4,5,6,7"
|
||||
ChoiceNames="1,2,4,7"
|
||||
Choice1="applydefaultoptions;screen,ScreenProfileLoad;text,Game Start"
|
||||
Choice2="text,Tutorial"
|
||||
Choice4="screen,ScreenOptionsService;text,Options"
|
||||
Choice7="screen,ScreenExit;text,Exit"
|
||||
|
||||
# These control the placement of the items, as well as the list:
|
||||
ScrollerX=SCREEN_RIGHT-44
|
||||
ScrollerY=SCREEN_CENTER_Y+32
|
||||
ScrollerTransform=function(self,offset,itemIndex,numItems) self:y(27*offset) end
|
||||
|
||||
################################################################################
|
||||
# [guide] The guide splits the elements of StepMania theming into different sections. #
|
||||
# All guide pages aside from ScreenGuideMain MUST be prefixed with "Guide" in
|
||||
# order to differentiate them from the core screens.
|
||||
[ScreenGuideMain]
|
||||
|
||||
## Metrics
|
||||
|
||||
## Fonts
|
||||
|
||||
## Graphics
|
||||
|
||||
## BGAnimations
|
||||
### Decorations (simpler)
|
||||
### Overlay/Underlay (can be more complex)
|
||||
|
||||
## Sounds
|
||||
|
||||
## Scripts
|
||||
|
||||
## the Other folder
|
||||
|
||||
################################################################################
|
||||
# [ref] The reference section contains a complete listing of commands and examples of how they work. #
|
||||
# All reference pages aside from ScreenReferenceMain MUST be prefixed with "Reference"
|
||||
# in order to differentiate them from the core screens.
|
||||
[ScreenReferenceMain]
|
||||
|
||||
## Screens
|
||||
|
||||
## Classes
|
||||
|
||||
## Etc.
|
||||
|
||||
################################################################################
|
||||
# [tutor] Tutorials are guides to implementing specific things #
|
||||
[ScreenTutorialMain]
|
||||
@@ -0,0 +1,25 @@
|
||||
Hello World (and other sm-ssc theming examples)
|
||||
A theme by various contributors.
|
||||
-----------------------------------------------
|
||||
|
||||
This theme and its accompanying documentation are licensed under
|
||||
the Creative Commons Attribution-Share Alike 3.0 license.
|
||||
|
||||
The license text can be viewed at:
|
||||
http://creativecommons.org/licenses/by-sa/3.0/us/
|
||||
|
||||
================================================================================
|
||||
Table of Contents
|
||||
Introduction [intro]
|
||||
Chapter List [chapt]
|
||||
[others tba]
|
||||
|
||||
================================================================================
|
||||
Introduction [intro]
|
||||
|
||||
Hello, and welcome to Hello World (and other sm-ssc theming examples).
|
||||
This theme and accompanying documentation are provided for people new to
|
||||
theming for StepMania, using sm-ssc as a base.
|
||||
|
||||
================================================================================
|
||||
The Chapters [chapt]
|
||||
Reference in New Issue
Block a user