Secondary fix for the PAL and Video values. This is more clean, while as working as the previous commit.
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@@ -12,6 +12,8 @@ static bool g_bResolutionChanged = false;
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static bool g_bHasFocus = true;
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static bool g_bLastHasFocus = true;
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static bool m_bWideWindowClass;
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void isPALSystem();
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void setScreenResolutionValues();
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void GraphicsWindow::SetVideoModeParams( const VideoModeParams ¶ms )
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{
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@@ -33,7 +35,87 @@ void GraphicsWindow::Update()
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}
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}
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void GraphicsWindow::Initialize( bool bD3D ) { }
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void GraphicsWindow::Initialize( bool bD3D )
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{
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/* We do the parameters initialisation here. No need to use the INI,
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because if we changed resolutions, it wouldn't keep up. */
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g_CurrentParams.bpp = 32;
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g_CurrentParams.windowed=false;
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isPALSystem();
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setScreenResolutionValues();
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}
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bool isPALSystem()
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{
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if(XGetVideoStandard() == XC_VIDEO_STANDARD_PAL_I)
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{
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g_CurrentParams.interlaced=true;
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/* Get supported video flags. */
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DWORD VideoFlags = XGetVideoFlags();
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/* Set pal60 if available. */
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if( VideoFlags & XC_VIDEO_FLAGS_PAL_60Hz )
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g_CurrentParams.rate = 60;
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else
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g_CurrentParams.rate = 50;
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g_CurrentParams.PAL = true;
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}
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g_CurrentParams.rate = 60;
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g_CurrentParams.PAL = false;
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}
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void setScreenResolutionValues()
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{
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DWORD CurrentVideoFlags = XGetVideoFlags();
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int heightStandards;
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// Preventive definition. Changed only if needed.
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g_CurrentParams.interlaced=false;
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switch(isPALSystem()){
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case true:
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heightStandards = 576;
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break;
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case false:
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heightStandards = 480;
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g_CurrentParams.interlaced=false;
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break;
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}
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switch (CurrentVideoFlags){
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case XC_VIDEO_FLAGS_HDTV_480p:
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g_CurrentParams.width=720;
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g_CurrentParams.height=480;
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break;
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case XC_VIDEO_FLAGS_HDTV_720p:
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g_CurrentParams.width=1280;
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g_CurrentParams.height=720;
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break;
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case XC_VIDEO_FLAGS_HDTV_1080i:
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g_CurrentParams.width=1920;
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g_CurrentParams.height=1080;
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g_CurrentParams.interlaced=true;
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break;
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case XC_VIDEO_FLAGS_WIDESCREEN:
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g_CurrentParams.width=720;
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g_CurrentParams.height=heightStandards;
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break;
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case XC_VIDEO_FLAGS_LETTERBOX:
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default:
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g_CurrentParams.width=640;
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g_CurrentParams.height=heightStandards;
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break;
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}
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}
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void GraphicsWindow::Shutdown() { }
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RString GraphicsWindow::SetScreenMode( const VideoModeParams &p ) { return ""; }
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void GraphicsWindow::CreateGraphicsWindow( const VideoModeParams &p ) { }
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@@ -42,7 +124,7 @@ void GraphicsWindow::DestroyGraphicsWindow() { }
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void GraphicsWindow::ConfigureGraphicsWindow( const VideoModeParams &p ) { }
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/*
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* (c) 2004 Glenn Maynard
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* (c) 2004 Glenn Maynard, Renaud Lepage
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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@@ -1,4 +1,3 @@
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/* Dummy Xbox version. Performs no actions other than storing the video mode params */
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#if !defined(GRAPHICS_WINDOW_H)
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#define GRAPHICS_WINDOW_H
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