it wasn't using the PlayerNumber for anything here.
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@@ -20,7 +20,7 @@ SnapDisplay::SnapDisplay()
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m_iNumCols = 0;
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}
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void SnapDisplay::Load( PlayerNumber pn )
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void SnapDisplay::Load()
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{
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m_iNumCols = GAMESTATE->GetCurrentStyle()->m_iColsPerPlayer;
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