lua
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@@ -0,0 +1,6 @@
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return Def.ActorFrame {
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LoadActor( THEME:GetPathS("", "_swoosh normal") ) .. {
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StartTransitioningCommand=cmd(play);
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};
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LoadActor("_fade in normal");
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};
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@@ -0,0 +1,4 @@
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return Def.Quad {
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OnCommand=cmd(stretchto,SCREEN_LEFT,SCREEN_TOP,SCREEN_RIGHT,SCREEN_BOTTOM;diffuse,color("#000000"));
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};
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@@ -0,0 +1,8 @@
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return Def.ActorFrame {
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LoadActor( THEME:GetPathS("", "_swoosh normal") ) .. {
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StartTransitioningCommand=cmd(play);
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};
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LoadActor("_moveon") .. {
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OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;zoomy,1;diffuse,1,1,1,1;linear,0.5;diffuse,0,0,0,0;zoomy,0);
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};
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};
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@@ -0,0 +1,8 @@
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return Def.ActorFrame {
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LoadActor( THEME:GetPathS("", "_swoosh normal") ) .. {
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StartTransitioningCommand=cmd(play);
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};
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LoadActor("_moveon") .. {
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OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;zoomy,0;diffuse,0,0,0,0;linear,0.5;diffuse,1,1,1,1;zoomy,1);
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};
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};
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@@ -0,0 +1,3 @@
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return LoadActor( THEME:GetPathS("", "_prompt") ) .. {
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StartTransitioningCommand=cmd(play);
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};
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@@ -0,0 +1,6 @@
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return Def.ActorFrame {
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LoadActor( THEME:GetPathS("", "_prompt") ) .. {
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StartTransitioningCommand=cmd(play);
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};
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Def.Actor { OnCommand=cmd(sleep,0.3) };
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};
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@@ -0,0 +1,3 @@
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return LoadActor( "_black.png" ) .. {
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InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;zoomtowidth,SCREEN_WIDTH;zoomtoheight,SCREEN_HEIGHT;diffusealpha,0;linear,0.3;diffusealpha,0.75);
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};
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