Removed use of UNLOCKMAN inside an UnlockManager member function.
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@@ -498,7 +498,7 @@ float UnlockManager::PointsUntilNextUnlock( UnlockRequirement t ) const
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{
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float fScores[NUM_UnlockRequirement];
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ZERO( fScores );
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UNLOCKMAN->GetPoints( PROFILEMAN->GetMachineProfile(), fScores );
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GetPoints( PROFILEMAN->GetMachineProfile(), fScores );
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float fSmallestPoints = FLT_MAX; // or an arbitrarily large value
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for( unsigned a=0; a<m_UnlockEntries.size(); a++ )
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