update luadocs
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+18
-1
@@ -676,15 +676,22 @@
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<Function name='GetName'/>
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</Class>
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<Class name='GameCommand'>
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<Function name='GetAnnouncer'/>
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<Function name='GetCharacter'/>
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<Function name='GetCourse'/>
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<Function name='GetCourseDifficulty'/>
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<Function name='GetDifficulty'/>
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<Function name='GetIndex'/>
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<Function name='GetMultiPlayer'/>
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<Function name='GetName'/>
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<Function name='GetPlayMode'/>
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<Function name='GetPreferredModifiers'/>
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<Function name='GetProfileID'/>
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<Function name='GetScreen'/>
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<Function name='GetSong'/>
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<Function name='GetSongGroup'/>
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<Function name='GetSortOrder'/>
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<Function name='GetStageModifiers'/>
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<Function name='GetSteps'/>
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<Function name='GetStyle'/>
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<Function name='GetText'/>
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@@ -1569,6 +1576,7 @@
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<Function name='GetName'/>
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<Function name='GetStepsType'/>
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<Function name='GetStyleType'/>
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<Function name='LockedDifficulty'/>
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<Function name='NeedsZoomOutWith2Players'/>
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</Class>
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<Class base='ActorFrame' name='TextBanner'>
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@@ -2297,6 +2305,15 @@
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<EnumValue name=''WheelItemDataType_Sort'' value='7'/>
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<EnumValue name=''WheelItemDataType_Custom'' value='8'/>
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</Enum>
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<Enum name='WheelState'>
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<EnumValue name=''WheelState_Selecting'' value='0'/>
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<EnumValue name=''WheelState_FlyingOffBeforeNextSort'' value='1'/>
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<EnumValue name=''WheelState_FlyingOnAfterNextSort'' value='2'/>
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<EnumValue name=''WheelState_RouletteSpinning'' value='3'/>
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<EnumValue name=''WheelState_RouletteSlowingDown'' value='4'/>
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<EnumValue name=''WheelState_RandomSpinning'' value='5'/>
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<EnumValue name=''WheelState_Locked'' value='6'/>
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</Enum>
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<Enum name='ZTestMode'>
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<EnumValue name=''ZTestMode_Off'' value='0'/>
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<EnumValue name=''ZTestMode_WriteOnPass'' value='1'/>
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@@ -2327,5 +2344,5 @@
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<Constant name='top' value=''VertAlign_Top''/>
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</Constants>
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<Version>StepMania v5.0 alpha 1a</Version>
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<Date>2012-02-19</Date>
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<Date>2012-03-20</Date>
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</Lua>
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@@ -1931,12 +1931,21 @@ save yourself some time, copy this for undocumented things:
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</Function>
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</Class>
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<Class name='GameCommand'>
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<Function name='GetAnnouncer' return='string' arguments=''>
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Returns any announcer that may have been set.
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</Function>
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<Function name='GetCharacter' return='Character' arguments=''>
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Returns any Character associated with this item (or <code>nil</code> if there isn't one).
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</Function>
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<Function name='GetCourse' return='Course' arguments=''>
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Returns any Course that may have been set.
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</Function>
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<Function name='GetCourseDifficulty' return='Difficulty' arguments=''>
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Returns a course difficulty, if one is set in the GameCommand.
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</Function>
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<Function name='GetDifficulty' return='Difficulty' arguments=''>
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Returns a difficulty, if one is set in the GameCommand.
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</Function>
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<Function name='GetIndex' return='int' arguments=''>
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Returns the index of this item.
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</Function>
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@@ -1946,6 +1955,12 @@ save yourself some time, copy this for undocumented things:
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<Function name='GetName' return='string' arguments=''>
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Returns the choice name.
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</Function>
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<Function name='GetPlayMode' return='PlayMode' arguments=''>
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Returns the PlayMode associated with this GameCommand.
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</Function>
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<Function name='GetPreferredModifiers' return='string' arguments=''>
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Returns any preferred modifiers that may have been set.
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</Function>
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<Function name='GetProfileID' return='string' arguments=''>
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Returns any Profile ID that may have been set.
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</Function>
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@@ -1958,6 +1973,12 @@ save yourself some time, copy this for undocumented things:
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<Function name='GetSongGroup' return='string' arguments=''>
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Returns the name of any song group that may have been set.
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</Function>
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<Function name='GetSortOrder' return='SortOder' arguments=''>
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Returns the sort order, if the GameCommand has set one.
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</Function>
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<Function name='GetStageModifiers' return='string' arguments=''>
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Returns any stage modifiers that may have been set.
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</Function>
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<Function name='GetSteps' return='Steps' arguments=''>
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Returns any Steps that may have been set.
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</Function>
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@@ -4380,7 +4401,7 @@ save yourself some time, copy this for undocumented things:
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</Class>
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<Class name='Style'>
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<Function name='ColumnsPerPlayer' return='int' arguments=''>
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Returns the number of total tracks this Style contains (e.g. 4 for dance-versus, but 8 for dance-double).
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Returns the number of total tracks per player this Style contains (e.g. 4 for dance-versus, but 8 for dance-double).
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</Function>
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<Function name='GetName' return='string' arguments=''>
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Returns the name of the Style.
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@@ -4391,6 +4412,9 @@ save yourself some time, copy this for undocumented things:
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<Function name='GetStyleType' return='StyleType' arguments=''>
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Returns the StyleType for this Style.
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</Function>
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<Function name='LockedDifficulty' return='bool' arguments=''>
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Returns <code>true</code> if this style locks the difficulty for both players.
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</Function>
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<Function name='NeedsZoomOutWith2Players' return='bool' arguments=''>
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Returns <code>true</code> if the Style needs to be zoomed out with two players.
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</Function>
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